material : "eut2.dif.spec.add.env.nofresnel.rfx" {
	texture[0] : "/vehicle/truck/peterbilt_389/chrom_2.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/material/environment/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 0.602134 , 0.602134 , 0.602134 }
	env_factor : { 0.781678 , 0.781678 , 0.781678 }
	reflection : 0
	shininess : 100
	specular : { 0.54 , 0.54 , 0.54 }
}
