material : "eut2.glass.rfx" {
	texture[0] : "/vehicle/truck/upgrade/beacon/texture/Color000.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/truck/upgrade/beacon/texture/vehicle_reflection.tobj"
	texture_name[1] : "texture_reflection"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	env_factor : { 0.0711244 , 0.0711244 , 0.0711244 }
	fresnel : { 1 , 2 }
	shininess : 50
	specular : { 1 , 1 , 1 }
	tint : { 0.767769 , 0.270643 , 0.0125104 }
	tint_opacity : 0.45
}
