material : "eut2.dif.spec" {
	texture[0] : "/vehicle/trailer/plastico.tobj"
	texture_name[0] : "texture_base"
	diffuse : { 0.364706 , 0.364706 , 0.364706 }
	specular : { 0.819608 , 0.819608 , 0.819608 }
	shininess : 50

}
