material : "eut2.dif.spec" {
	texture[0] : "/vehicle/trailer/full_operbus/acc.tobj"
	texture_name[0] : "texture_base"
	diffuse : { 1 , 1 , 1 }
	specular : { 0.776471 , 0.776471 , 0.776471 }
	shininess : 75

}
