material : "eut2.dif.spec.rfx" {
	texture[0] : "/vehicle/truck/jh6/interior/textures/plastic_dark.tobj"
	texture_name[0] : "texture_base"
	add_ambient : 0
	diffuse : { 0.477 , 0.536525 , 0.603827 }
	reflection : 0
	shininess : 50
	specular : { 0.0641813 , 0.0641813 , 0.0641813 }
}
