material : "eut2.dif.spec.mult.dif.spec.rfx" {
	texture[0] : "/vehicle/ai/ford_transit_2016/color.tobj"
	texture_name[0] : "texture_base"
	texture[1] : "/vehicle/ai/ijs_fnord_2016/stock_base/textures/bcp.tobj"
	texture_name[1] : "texture_mult"
	add_ambient : 0
	diffuse : { 1 , 1 , 1 }
	reflection : 0
	shininess : 60
	specular : { 0.874899 , 0.874899 , 0.874899 }
}
