Features:
-extremely detailed engine sound recorded every 100 rpms in 4+1 channel format with 4 synchronized microphones placed around the engine & exhaust
-each interior switch, stick and warning tone recorded from the real truck and implemented into the game (e.g. blinkers, blinker stick, retarder stick, light switch, electric windows, etc.)
-many brand-new features have been implemented that aren’t part of the base mechanics due to a lot of programming and testing:
-multi-directional soundscape that changes depending on your position to the truck
-dynamic idle sound
-dynamic air compressor sound which activates when braking or if the air pressure is low
-warning tones when turning off the engine without parking brake or with lights on
-multiple sound samples for one sound event (e.g. light switch with 3 different sounds, multiple engine start/stop sounds, different sounds for high-beam on/off, …)
-air sounds when engaging/disengaging the parking brake
-multiple sounds that are triggered only in certain driving situations (e.g. engine brake engaging when shifting up for faster gear changes)
-many details such as relais sounds in the interior, key sounds for starting/stopping the engine, button sounds for raising/lowering the lift-axle, warning beep when going into reverse and much more
-every sound placed to the correct 3D-position (interior + exterior)
-ZF Traxon gearbox + retarder sounds
-custom sound attenuation config for the truck cabin to have a very realistic sound insulation in the interior
Tested for game 1.48.x
Credits:
max2712