This mod is a continuation of concepts started in my previous biome mod. This mod takes the generation and gives it more layered steps so that the game can come up with a larger number of unique combinations rather than the 4 main object lists the game usually has for each biome. Some planets are more flowery than others, some have much taller trees, some of them have new alpine assets, or old assets that have been removed from the game since NEXT.
This mod also edits how the game applies its colour palettes, allowing for many more grass color combinations as well as a chance for more vibrantly colored radioactive and scorched biomes.
Spore plants have been edited to use grass/plant/leaf colors on their model to help them blend into their environment more rather than always looking the same brown.
Changelog
1.0 – Initial release 1.01 – Added the HugeFrozen biome. Made tweaks to improve compatibility.
Credits:
Ignacio
CodenameAwesome