Version 2.26.b
Various adjustments to camera-related values.
This mod adjusts several values in the GcCameraGlobals file. This will conflict with any mod that adjusts the same file. The great Improved Cameras mod by Azzinoth has been incorporated.
From Gumsk:
Ground Photo Mode range extended from 100u to 1000u.
Space Photo Mode range extended from 200u to 3000u.
Build camera range extended from 60u to 500u.
Photo Mode movement speed increased from 11 to 20.
Frigate interaction range increased form 650 to 800u.
Frigate purchase interaction range increased from 500u to 800u.
From Azzinoth’s Improved Camera mod:
Centered third person camera
I moved the camera slightly above the characters head, such that you can still aim with your reticle in all directions and even on the ground before you. Otherwise the character would block your view in centered third person. I also moved the camera further back. (Alternative version with non-centered camera offset or combat zoom available)
Consistent camera position
By default the game uses different camera settings for every action or movement. When you start running the camera moves a little bit up and back, when you draw your multitool the camera moves a lot closer et cetera. This results in a lot of unnecessary camera movement, which I don’t like. This mod changes the camera to always use the same settings, except indoors.
No camera lag
By default the camera lags behind the character, which is most visible when moving sideways. Thats probably supposed to make the camera movement smoother when you start walking, but i don’t like it. When you stop moving the camera continues to move to catch up with your character. This often throws your reticle off if you are targeting an item or enemy, for which you have to correct with your mouse. The camera feels much more responsive now.
Increased maximum vertical rotation limits, such that you can look straight up and down
Removed white flash when enabling analysis visor
Removed screen shaking while running, mining and warping
Exploding plants now only shake camera if you actually take damage
Spaceship camera maximum free look rotation increased from 15 to 180 degrees
Moved fighter camera slightly up, such that your ship doesn’t block your own line of sight
Exocraft camera: Disabled automatic camera rotation when idle
Improved exocraft camera positions
Removed the top-down camera zoom animation at way-points, signal scanners, observatories, beacons, radio towers, etc.
Credits:
Gumsk