This mod aims to restore the Atlas Rises era color palettes/combinations back into Visions/NEXT versions.
Mod adds:
Multi color grass: Planets can now have 2 primary colors of grass, often resulting in beautiful gradients.
Old color palettes for all planets
This mod doesn’t change:
Terrain generation
Water colors
Planetary objects (trees, plants, etc)
For the best experience i strongly recommend to use the Back to Foundation mod with it’s terrain and asset modules along with this mod.
Installation
Place the “Back.to.Atlas.Rises_color_overhaul.pak” into your “PCBANKS/MODS” directory.
Recommend to delete SHADERCACHE.
Changelog
0.1.0 – Initial Release.
0.1.1 – Fixed the bug where ringed lush planets had incorrect ring colors.
0.1.2 – Added old planetary palettes for all types of planets.
Credits:
bombobux