Place ship salvage stations anywhere:
– if placed in base then needs power connection.
– if placed outside base then does not need power connection e.g. can place right beside a crashed ship.
Uses Salvage script from NMS Mod Builder.
Since some of the modified mbin’s are used by many mods, there is a good chance there will be conflicts with other mods.
Use NMS Mod Builder to create a merged mod (may need to port other mods if no current script exists).
The script that generates the mod does so by cloning the Character Customizer station data to make Salvage station versions where needed.
Modifies:
– METADATA/REALITY/TABLES/NMS_REALITY_GCPRODUCTTABLE.MBIN
So that Salvage (station) shows up in placeable items menu.
– METADATA/REALITY/TABLES/BASEBUILDINGPARTSTABLE.MBIN
Points to scene mbin.
– METADATA/REALITY/TABLES/BASEBUILDINGTABLE.MBIN
METADATA/REALITY/TABLES/BASEBUILDINGOBJECTSTABLE.MBIN
Points to model and placement scene mbins.
– Creates new placement scene and placement entity mbin’s
– METADATA/REALITY/TABLES/PURCHASEABLEBUILDINGBLUEPRINTS.MBIN
Adds purchaseable blueprint.
– METADATA/GAMESTATE/DEFAULTSAVEDATA.MBIN
METADATA/GAMESTATE/DEFAULTSAVEDATACREATIVE.MBIN
Add as known product so can be placed at start of new game.
Credits:
Chris Kushnir