
Small fix for smoke particles produced by two-handed weapons.
Repeaters, rifles and shotguns all have an issue where the smoke particles look weirdly sped up when fired in deadeye. Made a little tweak so it looks less distracting. Just place it into your lml folder.
Before:

After:

Changelog:
Version 1.1
Fixed issue where environmental material reactions to gunshots weren’t working correctly.
Credits:
Jax765

