Ever felt like every star system’s planets was just downright repetitive and not fun and worthwhile to explore at all? Well, you’re in luck! This mod aims to diversify every single planet and biome so that most of them feel unique!
Planets & Biomes Overhaul is an evolving project so please submit feedback! I read them all
What the initial launch version includes:
Updated Coniferous Forest and Deciduous forest biomes. Object densities have been updated for most biomes
Over 80 + planets modified from various star systems such as XI Ophiuchi, Zosma, Shoza, Alpha Centauri, Cheyenne, Newton, Nikola, Altair, Bessel, Piazzi, Tau Ceti, Serpentis, Schrodinger, Vega, Zeta Ophiuchi, Linnaeus, Oborum Prime and more!
What I hope to achieve:
All planets overhauled, including custom textures
All biomes overhauled, making it much harder to find similar patterns. Also may add some custom vegetation models and new mountains.
Massive improvements to the procedural generation itself, including new points of interests!
Changelog:
Version V2.0
V2.0 CHANGELOG:
– 20 + NEW BIOMES! They can be spotted under different names on various planets
– Updated ALL atmosphere colors! Most atmospheres are lighter and strong/colorful atmospheres occur more rarely
– All Gas Giants can now be landed on!
– Improved Jemison’s and Akila’s Biomes to be less cluttered, especially Jemison’s forests
– Reset all terrain due to technical issues with CreationKit causing some landscapes to be completely broken
And more! Leave feedback as always! Hope you enjoy the update!
Version V1.2.5
V1.2.5 Changelog
This was originally intended to be a bigger update, but since the new update delayed my progress by not allowing me to save, I had to start with a fresh new file. Luckily, I was able to carry some things over (but not all, unfortunately). Here are the changes:
– Shattered Space Support (download optional file)
– New & Improved Atmosphere Colors
– Improved the terrain for New Jemison’s Coniferous Forest Biome
– All moonlets can now be landed on
– All of Indum’s gas giants can now be landed on. I recommend landing on the one with the strongest gravity, it’s really cool with the Rev-8!
and more!
Version V1.2
V1.2 changelog:
– Trees are more realistically scaled now!
– Updated all planets’ atmospheres!
– You can now land on Asteroids! In this update, you can land on the following: Phobos, Deimos, Altair III-a
– You can now land on Gas Giants! In this update, you can land on gas giants from the A, B, C star systems and the solar system (Saturn and Jupiter). You can also land on Indum III
– Updated the New Atlantis Terrain
– Overhauled the Coniferous Forest Biome for New Jemison and renamed to ‘Dense Coniferous Forest’. Now with connected river streams, volcanoes, lakes, various hills and lots of trees!
And more!
Version V1.1
V1.1 changes:
– Modified all the planets (with atmosphere) from the following star systems: Alchiba, Al Battani, Alpha Ternion, Algorab, Alpha Andraste, Alpha Marae, Alpha Tirna, Andromas, Archimedes, Arcturus, Bannoc, Bara, Bardeen, Barnard’s Star, Bel, Beta Marae, Beta Ternion, Bohr, Bradbury, Carinae, Celebrai, Charybdis, Decaran, Delta Pavonis and Denebola
– Updated the Deciduous forest biomes for the following planets: Sumati, Nesor, Tau Ceti VIII-b, Muphrid IV
Hope you enjoy! If there are any issues, let me know! Here’s a small list of planets you might want to mostly visit: Alpha Ternion IV, Alpha Ternion VI, Bardeen V-c and Tau Ceti V! Have a great day!
Version V1.0
Initial Version