Adds doubled science and military habs, Outpost hab doors, and airlock variants.
Adds:
– Two story science and military habs with stairs.
Also put the floor piece in them so they have decent upstairs floor space.
– Door entrances for outpost habs that snap like airlocks.
I couldn’t get the doors to snap right by themselves, so I made a few versions to choose from including two story.
– Hallways with doors.
I put some doors in the middle of some hallways to help divide habs.
– Two extra airlocks, an alternate regular one and an industrial version.
I redid the industrial one to be more like the regular ones with a foundation and stairs. Only works with the flat walled habs because of the door.
– Greenhouse window options for regular science habs.
A nice large window option like the ones on Paradiso for all the science habs.
While I was at it I fixed the weird window shadows on the regular habs.
– Checked navmeshes on hab doorways, added missing navmesh to large science hab doorway.
I can’t guarantee they use it, but it’s there.
Where:
– In the regular lists for habs, airlocks, and hallways in the structure category.
Conflicts:
– Mods that alter the snap behavior of the science habs (white ones) may conflict with this mod.
Bugs:
– Crew AI can be touchy. Everything should be navmeshed but maybe they use it maybe not.
– The habs still have the default lighting thing, but doubling them seemed to help a bit.
– The straight airlock stair versions don’t always go all the way down if it’s tall. They work better closer to the ground.
– Walking into bottom of the airlock stairs if there not all the way down launched me like a Skyrim giant but without damage. It was hilarious but watch out.
Uninstalling:
– Be sure to remove anything built from this mod before deleting it from your game! This is true for most mods that add items like this.
Failure to do so will cause crashing.
Credits:
Betamax76