Bosco’s Galactic Customs V1.0

Bosco's Galactic Customs

Adds 5 new ships to vendors around the Settled Systems. More ships will likely be added over time.

This mod serves as a repository for my favorite ship designs, so I can carry them over between saves; thought I’d share them with the Nexus as well. This mod requires Ship Vendor Framework.

There are currently 5 ship designs available for purchase, all built with high-end vanilla parts. They can be purchased at the Ship Services Technician at each model’s corresponding location below:

Skypiercer (A-Class; The Den)
Early- to mid-game fighter with a hefty amount of cargo space and a full crafting suite. Easily upgrades to B-class by swapping in new components.

Base cost: 328125 credits

500 fuel
952 hull
760 shield
2580 cargo capacity (320 shielded)
29 reactor
2 crew
21LY jump

Hardpoints/Equipment as configured:
52 particle beam (2x Vaporizer 35MeV)
90 missile (1x Atlatl 280A)
2x Scan Jammer Multi-Frequency

Habs as configured:
All-in-One Berth
Armory
Captain’s Quarters
Living Quarters
Workshop

Remora (A-Class; New Atlantis)
Light-duty craft based on a vanilla design with high-end parts. An early-game starter ship that holds its own in a scrap.

Base cost: 255950 credits

280 fuel
900 hull
860 shield
530 cargo capacity (190 shielded)
29 reactor
2 crew
29LY jump

Hardpoints/Equipment as configured:
79 particle beam (3x Vaporizer 35MeV)
90 missile (1x Atlatl 280A)
2x Scan Jammer Multi-Frequency

Habs as configured:
Armory

Hullbreacher (B-Class; Cydonia)
A mobile base perfect for the mid- to late-game when you don’t want to run back and forth to offload stuff all the time. An all-rounder with a large cargo bay and full complement of crafting equipment.

Base cost: 411175 credits

200 fuel
1266 hull
1450 shield
2500 cargo capacity (320 shielded)
39 reactor
4 crew
25LY jump

Hardpoints/Equipment as configured:
127 particle beam (4x PB-175)
155 missile (1x Atlatl 280B)
2x Scan Jammer Multi-Frequency

Habs as configured:
All-in-One Berth
Armory
Captain’s Quarters
Living Quarters
Science Lab
Workshop

Bastion (C-Class; Hopetown)
Late-game battlecruiser that may be the last ship you ever fly. All the cargo space you can hope to fill with dead Spacer weapons; and enough shields, hull, and firepower to defend your haul while you cart it to the Trade Authority.

Base cost: 666400 credits

500 fuel
1559 hull
1600 shield
5720 cargo capacity (640 shielded)
40 reactor
6 crew
30LY jump

Hardpoints/Equipment as configured:
180 particle beam (4x PB-300)
580 missile (2x Atlatl 280C)
2x Scan Jammer Multi-Frequency

Habs as configured:
All-in-One Berth
Captain’s Quarters
Control Station
Workshop

Sentinel (C-Class; Gagarin)
A deep-space exploration and combat vessel with an absurd amount of cargo space. For those who like to stick to the fringes for long periods.

Base cost: 816775 credits

840 fuel
1542 hull
1315 shield
5400 cargo capacity (320 shielded)
40 reactor
7 crew
28LY jump

Hardpoints/Equipment as configured:
180 particle beam (4x PB-300)
580 missile (2x Atlatl 280C)
2x Scan Jammer Multi-Frequency

Habs as configured:
All-in-One Berth
Captain’s Quarters
Computer Core
Control Station
Living Quarters
Workshop

INSTALL INSTRUCTIONS: Either download with a mod manager, or download manually and unzip to the Starfield\Data directory.

Credits:

FinalBosco

Download mod

File File size
zip Boscos Galactic Customs-1-0 154 KB
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