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This mod displays nearby huntable animals on your map. Icons are color coded by quality of the animal. You can customize which animals to display and define quality filters for each animal type, group or class. These settings are kept in the filesystem so they will remain after a restart of the game. This mod is based on Toxin4ick’s AnimalsFinder.
Installation
Donwload the zipfile and unpack to your Red Dead Redemption 2 root folder or use the Vortex Mod Manager.
Configuration
Inside the AnimalTracker subfolder you will find an AnimalTracker.ini inside of which you can specify the path to a translation file (see Translations) and a path to where the mod will store your filter settings to. Paths are relative to the Red Dead Redemption 2 root folder, absolute paths can be used. Make sure that all folders in the path you provide actually exist.
In-Game Menu
When in game, press F8 to open up the configuration menu overlay. Navigate the menu using the numpad arrows and cycle through filter options by pressing Num5. Settings are automatically written to disk when making changes.
Controls:
F8 = Open UI / Back / Close UI
Num0 = Back / Close UI
Num2 = Down
Num4 = Close Submenu / Close UI
Num5 = Cycle quality filter
Num6 = Open Submenu / Cycle quality filter
Num8 = Up
On initial load of the mod, animal filters will be set to “Perfect Only”
Language
The display language can be customized and the currently available languages are:
English [default]
German
Russian (category translations missing)
Korean (category translations missing) [BROKEN]
Requires:
Asi Loader
Script Hook RDR2
Changelog:
Version 1.2.0
Added auto detection of language from game settings
Added extensive, configurable logging
Minor translation file fixes
Version 1.1.2
Added chinese translation file
Version 1.1.1
Fixed a bug where predatory animals would loose their blip when turning hostile and then turning passive again
V1.1
Now with customizable button bindings in ini file
Credits:
GulaschLulatsch



