The Reforma map mod for American Truck Simulator is a comprehensive overhaul of the game’s base map, adding new cities, roads, and landmarks throughout Mexico. With a focus on realism and attention to detail, the mod offers players an authentic trucking experience on the diverse and vibrant roads of Mexico. The Reforma mod includes a range of new features, including custom assets, improved lighting and weather effects, and more challenging and realistic road layouts. With a vast new world to explore and a range of new challenges to face, the Reforma map mod offers a fresh and exciting experience for ATS players.
Summary
-Merge of Pazz, Mexico Extremo, Mexxsimap, Viva Mexico and free parts of Eblem’s beta work into one map
-No more separate download of files, but map mod in one file (includes the mega resources too)
-Compatibility for 1.43 version of ATS
-New areas by Pazz, Indio, and Palmspring
-Chihuahua Beta 5 by Eblem released for FREE and added to this map
-New Mexico themed models (thanks to Stephanie)
-Bug fixing (both visual as performance fixes)
-Introduction of service signs on USA parts of this map
-Reworked/rebuilt older parts of the map (both USA and Mexico)
-Scenery improvements, especially in older Sierra Nevada parts
Changelog v2.7.8.152
-Compatibility update to ATS 1.52
Changelog v2.7.7.1.1.51
*Fix UI map error
Changelogs v2.7.7.151
*General fixes in the map and some optimization
-San Blas, Nayarit (New tourist dock at the beach)
-Fix for highway junctions near Tepic
-New gas station in Compostela
-Tepic city new tollbooth
-New bridge models (Acaponeta-Ruiz) over Mexico 15
-New vegetation look at Esquinapa, Acaponeta and Ruiz\
-New vegetation look at Mazatlán-Culiacan highway
-Changes in Culiacán-Guasave highway
-Changes in Los Mochis main highway junction
-Changes in highway 15 Los Mochis-Navojoa
-Changes at inspection area of Querobabi
-Changes in Durango-Parral highway 45
-Improvements and new vegetaion in highway 45, Zacatecas-Durango
-Improved the city of Fresnillo, Zacatecas
-Changes in textures in SLP state
-Improvements over Rioverde-Tamuín highway in SLP
-New Kenworth truck plant in Mexicali.
-Improvements Mexicali-Santa Ana highway 2
-Improvements in Durango city, new chemical plant
-New road templates for welcoming signals in some states.
-Vegetation improvements in Durango-Mazatlán highway 40
-Improvements over all tollbooths in the map, fixed issue with buses crossing the toll.
Changelog v2.7.4.150
New cities added;
-Lagos de Moreno
-Encarnación de Diaz
-Compatibility update to ATS 1.50
-MAJOR FPS improvements for new mod packaging procedures (tool provided by SCS), you will notice a MAJOR improvement over FPS counts (60 FPS capped), and game loading in all Reforma areas, this is great news!
-New map background that matches SCS’s new UI changes
-Included into Reforma main mod Lagos de Moreno and Encarnación de Díaz. (which will be free)
-Mega Resources updated and fixed assets and textures to match 1.50 changes, major internal changes of the assets, if you are a map modder using MR assets and have troubles please let me know for help.
Version 2.6.7 – General bug fix update
Small hotfix
*Tucson Arizona connection fix
*Mazatlan crashes to desktop using ProMods. (make sure to download version 11 of ProMods Reforma patch if using Promods)
Changes 2.6.6.149
*General bug fixes in the map
*Remodel of Villanueva, Zacatecas town, thanks to Jose Trucking.
Changes 2.6.5.149
-New areas! -Saltillo city! -Drive over the modern city of Saltillo, over various crossroads, overpasses junctions,
-Several new companies and more
-Couple bug fixes
-Road connections and optimization on 1.49
Changes 2.6.4.1
*Fixed issues caused in Evanston, Wyoming from Reforma map.
Changes 2.6.4
7 cities were rebuilt such as;
-Matehuala City (rebuilt)
-Real de Catorce (rebuilt)
-Cedral (rebuilt)
-Vanegas (rebuilt)
-Ciudad del Maiz (rebuilt)
-Rioverde (rebuilt)
-El Huizache
-Villa Zaragoza (rebuilt)
-Concepción del Oro (rebuitl)
Changelog v2.5.8
-Improvements over Highway 40D Durango Mazatlan
-Improvements over Highway 15D Mazatlan Tepic
-Fixes over highway 15D Navojoa-Mochis
-Remodel of Jimenez, Chihuahua
-New chestnut trees in Chihuahua (used new Texas assets in the state)
-Minor changes in textures over highway 15D Culiacan-Guasave
-Changes in gas station brands all over the map
-Improvements over Highway 2, Imuris-Agua Prieta and Agua Prieta-Janos
-New traffic areas in map tollbooths
-New bridge models remodel in Chihuahua state, Zacatecas and Durango states
-New highway markings in Juan Aldama-Ojinaga in Chihuahua
-Improvements in Durango and Zacatecas
-Barstow bridge problem fixed
-General bug fixing
Changelog v2.5.6
*Reforma main map (Reforma 2.5.6) was updated with fixes all over the project, such as wrong signage, floating mountains, and invisible walls, thanks to everyone who reported bugs over Reforma’s Discord.
-Fixed crash to desktop issue in Torreon city. Along with other major bugs.
-Fixed bridges problem in Barstow and missing town in Van Horn should be now visible since 2.5.5 and now in 2.5.6 and 2.5.7 (1.48 beta)
Changelog v2.5.4
*Map updated to 1.47
*Included ambient sound to all the map.
Version 2.5.4
-All Reforma projects have been updated for version 1.47, including Sierra Nevada, Reforma Los Altos Beta 1, Reforma Noreste Beta 1, Pazz Mod, compatibility patches, and others.
-New zones have been created, remodeled, and improved in California, Arizona, and Sonora, work done by Pazz, which you can see in the following shots. New cities! Puerto Peñasco, Sonoyta remodeling in Sonora, new border crossing between Mexico and the US through Sonoyta and Lukeville, new towns in Arizona such as Gila Bend, Ajo, some improvements to the west of Phoenix, as well as the remodeled city of Yuma. All this new work is completely FREE in this update, you can support Pazz for his work; paypal.me/pazzmapping
-New ambient sounds throughout the map (FMOD), many thanks to Blaquichan for helping me over this! This feature was implemented in 1.47. Now you can hear ambient sounds, such as a waterfall or streams when crossing different bridges and rivers on the map. The tunnel echo has also been corrected, take a new ride on the Mazatlan-Durango to hear the new atmosphere, it will be a spectacular ride.
-Speed limit corrections have been made on the Mexican map. Now Mexican traffic is back to its old ways, a bit crazy, not always respecting speed limits. Report any errors if you see abnormal traffic behavior.
-New tropical palm trees have been added that better suit the map’s ambiance, thanks to Marco Esquivel for his palm models and other objects implemented in the Mega Resources, as well as new models of Mexican-style houses by Marco Esquival and Blaquichan (José Trucking). Soon we will give a more Mexican touch to both old and new cities. Among many other assets that will help us create better landscapes. Make sure to download the latest version of Mega Resources with the same version number as Reforma Map 2.5.4 and Mega Resources 2.5.4.
-New bypass road in Aguascalientes, as well as improvements on the 80D stretch between Lagos de Moreno and SLP, Ojuelos, and improvements in the south of the city of SLP in the industrial zone.
v2.4.6 2023-01-03
Supported Game Versions: 1.46 9
*Fix update for Reforma 2.4.6. for ATS 1.46
*Some changes were made in Gomez Palacio Durango for future expansion to the east.
*Fixed invisible walls in Durango, El Paso, and other regions.
*Fixed landscape errors from recent update to Texas DLC connections.
-New Mega Resources 2.4.5 version (must use this along with Noreste), fixes some asets.
Changelogs 2.4.5
-First beta release of Reforma Noreste project which esentially includes Torreon city for ATS along with minor some improvements over Gomez Palacio.
-New Reforma 2.4.5 version (must use this along with Noreste), fixes many bugs reported in the past month, thanks yo everyone who help reporting bugs.
-New Mega Resources 2.4.5 version (must use this along with Noreste), fixes some asets.
v2.4.3 2022-11-28
-New US 67 road route between Presidio and Marfa west Texas
-New fixed connection to SCS El Paso.
-Functional company for Peterbilt added in map
-New assets included in the new version of Mega Resources.
-New details added in map, such as markers
-New terminal port in Mazatlan
-New delivery area in Zacatecas
-Some tweaks over gas stations in Mexico map.
-General bug fixing all over the map, thank you to everyone who is supporting us
-TEXAS DLC IS REQUIRED FOR THIS MAP TO WORK
-Compatibility update to ATS 1.46 of Reforma map.
Changelog 2.3.6
Compatibility update for 1.45
Correct correction by card
Compatibility with DLC Montana (DLC is not required)
General corrections of the map, final assembly for 1.44
Changes in v2.3.1:
– Adapted to the latest game patch 1.44;
– General bugfix over the map, reported by different users;
– Replaced Reforma’s Sacramento to SCS Sacramento, due to map link compatibility. Possibly after the complete SCS California Rebuilt we might do something there to replace back our work and different content, can’t promise;
– New connection south of Redding to SCS CA Rework;
– Reforma’s Truckee was replaced in some areas, but most of Reforma Truckee remains the same.
Changelog v2.3
Adaptation for patch 1.44.
The city of Sacramento is replaced by SCS option for compatibility with converted California.
A new connection south of Redding.
Part of the card from Trucke was converted.
Error correction.
Compatible only with 1.44 version of ATS
ALL map dlc is required for this map
Changelog v2.2.5
Update for 1.43
Fixed bugs
Changelog v2.2.2
Fixed several holes on the I-80 and I-580 tracks near Reno and Carson City
New model of the bridge for Balluart (Durango Masatlan)
New Mexican Warehouse for Delivery (Roedores) on the basis of popular in Mexico Castores transport company, located in San Luis Potoshi, Mexicali, Durango, Masatlan, San Luis Rio Colorado and Chihuahua
Improving payment points in Aguascalientes and zakatecas
Changelog v2.2.1.:
New road routes in Arizona, Sonore and Chihuahua
Optimized Carson City Surroundings, Reno, I-80
Fixed errors found
Changelog v2.1.8.3:
-New custom assets for mappers
-Some bug fixing and improvements done
-Included RVValet updated work addon Los Barriles & Puerto San Carlos in souther Baja California.
– Now Viva Mexico and all the additions to it are on the same map.;
– Everything goes in one file, mega resources are not needed;
– Added new roads, cities and districts;
– Added new models and textures;
– The correct signs are installed on the American part of the map;
– New areas of Puzzle, Indio and Palmspring
-The beta version of Chihuahua 5 from Eblem has been released and is included in this map
– New thematic models of Mexico
UPDATE! Reform 2.1.8!
Updated all projects for ATS version 1.41 Which includes general fixes in the project;
– Maps updated to version 1.41 of the ATS, with all improvements to that version applied to the map.
– Free compatibility for ATS version 1.41
– Reconstruction of Nogales (Arizona and Sonora)
– Improved and corrected areas of error where mountains suddenly appear or disappear, check the area of US 395, Interstate 80 and 5 (all areas of Reform), Reno, Sacramento, Carson City, Santa Teresa, Nm, Chihuahua-Juarez (Mexico 45) and other areas. Still need to replace some other regions of that error, if you see mountains suddenly appearing or disappearing, please report it as bug in our server to continue making improvements and fixes to the map.
– Replaced Susanville, California with SCS version, changes adapted where our map is combined with SCS in Northern California area, now available as much as California State Route 36 and 44 to choose, zone called as Lassen National Forest. I’ve decided to keep Interstate 5, originally as it was on the Sierra Nevada map, since the interstate design for vial distributors is better than the SCS version. I’ll wait for SCS to remodel more areas in California before I proceed and make my modifications in that area.
– New phitozoosanitary review posts available in different regions of the map in Mexico and the USA.
– New prefabs and models of Mexican companies added to the map, a parody version of Sorania and Rodents was added in different areas. Thank Stephanie for her work on new prefabs and models to the game.
– Barrels and Puerto San Carlos mod correction
– Correction in Pazz Mod areas
– New custom and editable signs (for developers)
– List of enhanced areas for Reform 2.1.8 (1.41);
* Rebuilt Nogales (Sonora and Arizona)
* Villanueva, Zacatecas rebuilt
* Eyes, Jalisco improved
* Concordia, Sinaloa rebuilt
* Improvements to Durango-Mazatlán collecting booths
* Improvements on free road Mazatlán-San Blás
* Improvements at phytosanitary inspection post at the border with Nayarit and Sinaloa
* Rebuilt Parador in Acaponeta
* Rebuilt Sinaloa acaponet
* The Thousand Reconstructed
* Parador in Mexcatitlan rebuilt (Nayarit)
* The Peñitas rebuilt
* Ruiz, Nayarit rebuilt (stop)
* Rebuilt San Blas collecting booth
* Las Varas, Nayarit rebuilt
* Sayulita, Nayarit rebuilt
* The Peñita of Jaltemba, rebuilt Nayarit
* The Jump, Durango rebuilt
* Santa Clara phitozanitary post, rebuilt Durango.
* Bermejillo, Dgo, rebuilt
* Ceballos rebuilt
* Vicente Guerrero, Durango rebuilt
* La Honda Parador, rebuilt.
* Hatter, Zacatecas improved.
Many of the improvements were made by Milton, support him;
– Corrected many areas of the map where errors were reported, thank you very much for the reports!
You occupy the following files in the correct order in the mods manager;
Reform 2.1.8
If you use other mods like Promods and C2C;
– Reform & ProMods Background Fix
– ProMods Canada (any order)
-Reforma C2C Compatibility Patch v.8
-C2C v 2.11.15
– Reform v2. 1.8
Oregon, WASHINGTON DLC REQUIRED, NEW MEXICO, UTAH, IDAHO AND COLORADO FOR THE RIGHT MAP WORKING. Otherwise the mod won’t be able to work.
Changes in v2.1.6:
– Merge of Pazz, Mexico Extremo, Mexxsimap, Viva Mexico and free parts of Eblem’s beta work into one map
– No more separate download of files, but map mod in one file (includes the mega resources too)
– Compatibility for 1.40 version of ATS
– New areas by Pazz, Indio, and Palmspring
– Chihuahua Beta 5 by Eblem released for FREE and added to this map
– New Mexico themed models (thanks to Stephanie)
– Bug fixing (both visual as performance fixes)
– Introduction of service signs on USA parts of this map
– Reworked/rebuilt older parts of the map (both USA and Mexico)
– Scenery improvements, especially in older Sierra Nevada parts
Several bug fixing reported by numerous users over FB, Discord and other areas, some FPS improvements, fix of holes, floating objects in the entire project.
New features:
New country road routes mostly over northwest Chihuahua state (last stage beforing finish up Chihuahua project)
Four new and remodeled towns, Buenaventura, N. Casas Grandes, Asecension, Villa Ahumada (improved), Agua Prieta (Improved) as several scenic towns (not functional) such as R. Flores Magon, Janos, Col. Obregón, Col. Vianna (german village) and Galeana.
Summary of the changelog:
-Merge of Pazz, Mexico Extremo, Mexxsimap, Viva Mexico and free parts of Eblem’s beta work into one map
-No more separate download of files, but map mod in one file (includes the mega resources too)
-Compatibility for 1.40 version of ATS
-New areas by Pazz, Indio, and Palmspring
-Chihuahua Beta 5 by Eblem released for FREE and added to this map
-New Mexico themed models (thanks to Stephanie)
-Bug fixing (both visual as performance fixes)
-Introduction of service signs on USA parts of this map
-Reworked/rebuilt older parts of the map (both USA and Mexico)
-Scenery improvements, especially in older Sierra Nevada parts
Changelog v2.1.4
Fixed found bugs
Download ADDONS FOR REFORMA MAP 1.42
Required Content: Reforma Mega Resources
Credits:
Reforma Team
Download mod
File | File size |
---|---|
Reforma_2_7_8_152 | 187 MB |
Reforma_2_7_7_1_151 | 208 MB |
Reforma_2_7_7_151 | 208 MB |
Reforma_2_7_5_1_150 | 208 MB |
Reforma_2_7_4_150 | 207 MB |
Reforma_2_6_7_149_UnZipMe | 183 MB |
Reforma_2_6_6_1_149_UnZipMe | 183 MB |
Reforma_2_6_6_149_UnZipMe | 183 MB |
Reforma_2_6_5_149 | 184 MB |
Reforma_2_6_4_1_149_UnZipMe | 183 MB |
Reforma_2_6_4_149_UnZipMe | 183 MB |
Reforma_2_5_8_148_UnZipMe | 172 MB |
Reforma_OtherMaps_Patch_v19_148 | 1 MB |
Reforma_2_5_6_147_UnZipMe | 626 MB |
Reforma_OtherMaps_Patch_v18_147 | 1 MB |
Reforma_OtherMaps_Patch_v18_147_FOR_SN | 21 KB |
Reforma_2_5_4_147_UnZipMe | 626 MB |
Reforma_2_4_6_146_UnZipMe | 565 MB |
Reforma_2.4.5 | 573 MB |
Reforma_2_4_3_146_UnZipMe | 557 MB |
Reforma_C2C_Patch_v16_146 | 2 MB |
Reforma_2_3_6_145_UnZipMe | 561 MB |
Reforma_C2C_Patch_v14_145 | 3 MB |
crashes my game to desktop. possible to get a list of all the components i might need and what order to put them in etc.
running 1.48, Promods Canada, and C2C map
watch this
https://youtu.be/m9Uhu5X_wfQ?si=mwRKK7l8ixwZTM4U
There are some parts of this mod that are really impressive but it seems like in most cases they went for quantity over quality. I just can’t recommend it. If you like C2C this will likely be right up your alley. But for me, there are just too many missing textures, pop-ins, floating, clipping and sunken buildings that show the lack of care that goes into each and every area like Promods or Great America takes so seriously. There are other issues too, like the very boarder crossing in Arizona has the crossing gates offset in the middle of the road so you can only cross on the very right lane, as well as the frequent AI traffic not driving in the actual lanes. There’s more as well but I’ll stop there.
The worst thing is that Eblem, the creator, gets annoyed when we ask him to optimize it. A pity, he works the landscapes in an incredible way, but the optimization is painful.
The game crashes when I try to select a load for this truck
por favor que alguien me diga si este mapa de reforma trabaja bien si no se congela a la ora de jugarlo
Lo siento por mi español roto. No sé si entiendes inglés o no, así que prueba español con Google Translate. Sí, funcionó en 1.43, pero tenía un error menor: ir a Tucson hizo que el juego colapsara. Ahora que salió la versión 1.44, déjame comprobarlo. Pero puedo asegurarle que, salvo algunos problemas menores, debería funcionar correctamente. Gracias.
Sorry for my broken Spanish. I don’t know if you understand English or not, so trying Spanish with Google Translate. Yes, it worked in 1.43, but had a minor bug – going Tucson made it crash the game. Now that 1.44 is out, let me check. But I can assure you that except for some minor problems, it should run properly. Thank you.
Hello there. Sorry to disturb you again. As you know, Reforma is the favorite map mod for me in ATS. After my request, you’ve updated the patch within the next day, thank you for that.
I’ve driven most of the places in Mexico, no problem found. But unfortunately, I can’t access Tucson (AZ). Before you ask, no, it’s not a problem from any other mods. I’ve tested and found that if I remove Reforma Mexico mod, it works perfectly and I can access Tucson. But if I use Reforma Mexico mod, I can’t access the road which connects I10 and I8, passing the connection between I10 and I19 (which goes towards Nogales), upto the connection between I10 and Route90 (which goes towards Sierra Vista). I flew to the above mentioned cities, no problem there. But if I type in “goto Tucson” in console, the game freezes and crashes. The same happens if I try to go through I10 towards Tucson in the above mentioned road.
I really hope you’d look into the matter and solve it ASAP. Once again, thank you for an amazing map mod.
Reforma C2C Patch is the wrong one here (v8, for 1.41). Please update the newer patch. Reforma is one of the reason I play ATS. So, I also would want to thank you while requesting you to update with the correct patch. Thanks in advance.
Updated 😉
It worked perfectly. Thanks a lot. Always rooting for you guys. Cheers