
TAA by Snowy Moon for ATS – introduces Temporal Anti-Aliasing (TAA) to the game, significantly enhancing the visual quality by reducing jagged edges and providing smoother graphics. TAA is an advanced anti-aliasing technique that reduces the flickering and jagged edges commonly seen in 3D graphics. It replaces the game’s default anti-aliasing methods with a high-quality, high-performance Temporal Anti-Aliasing (TAA) solution, significantly reducing flickering, jagged edges (often called “ladders”), and aliasing artifacts commonly seen in dynamic scenes. The mod also integrates NVIDIA-specific upscaling and anti-aliasing technologies like DLSS and DLAA for improved performance and visual fidelity on compatible hardware.
Features TAA:
– 🧠 Temporal Anti-Aliasing (TAA) – High-performance edge smoothing with reduced ghosting and shimmer
– 🖥️ DLSS / DLAA Support – NVIDIA RTX users can enjoy upscaling (DLSS) or pure quality (DLAA) enhancements
– 🌫️ Temporal SSAO & Shadow Stabilization – Eliminates flicker in ambient occlusion and dynamic lighting
– 🚗 Per-Object Motion Blur – Realistic blur effects on wheels, vehicles, and interiors
– 🧹 FXAA Integration – Cleans up residual aliasing after TAA processing
🎛️ Adjustable Settings – Access via HOME or CTRL+P:
🔧 Sharpness control
🌒 T. SSAO toggle
🌗 T. Shadow toggle
– 🖼️ Multimonitor & VR Support – Includes recent fixes for eye-specific rendering
– 🎨 ReShade Compatibility – Seamless integration via dedicated “reshade” subfolder
Changelog:
Changes in v10.2.30:
– ✔️ Adapted to the latest game patch 1.56
– ✔️ Fixed crash issues on startup and menu interactions.
– ✔️ VR and multimonitor optimizations.
– ✔️ Performance tweaks for CPU usage and motion blur ghosting.
Credits:
Snowy Moon
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