Fael Environment v 3.1 1.39 – 1.40

Fael Environment + patch 1.37

This mod changes the environment visuals. New trees, folliage, grass pattern and enviroment overall.
This mod does not change the weather, so you can use it with any weather mod out there.

Set patch ABOVE Fael environment mod in mod manager.

Link 1 – mod
Link 2 – patch

Changelog v07.07.20

Addressed some black textures ( applied DXT5 compression ) while using OpenGL mode.
Adressed audio lines in game data.sii
city_loops[]: “/ sound / world / ambient / city.soundref”
country_loops[]: “/ sound / world/ ambient / forest.soundref”

Changelog v3.1 (upd 13.03.21)
Small update to fix incorrect textures for some fr_trees.
Compatible with 1.39.x / 1.40.x.

Changelog v3.1 (upd 07.07.20)
Addressed some black textures ( applied DXT5 compression ) while using OpenGL mode.
Adressed audio lines in game_data.sii
city_loops[]: “/sound/world/ambient/city.soundref”
country_loops[]: “/sound/world/ambient/forest.soundref”

Changelog v3.1
*Improved trees foliage on the whole map – including DLC’s -> Scandinavia – Going East – France – Italy – Baltic Sea

I’m basically making the mod all over again, from start. So, I focused it on the Standard Map only. I’ll eventually update the textures to better compatibility with Promods, although it might work for now, some bugs might occur – such as textures not matching.

Changed the trees model on most part of the map. Grass redone. Better variation and adjusted colors
Ground and grass textures reworked
Road textures not included

It’s very important to set these Graphic Settings at high to get the best visuals with this mod:

VEGETATION DETAIL – HIGH
GRASS DENSITY – HIGH

Credits:

Rafael
crowa960

3.7/5 - (3 votes)

Download mod

File File size
zip fael 213 MB
zip patch_fael 34 KB
7z Fael_Environment_V3.1 125 MB
rar Fael_Environment_1_40 153 MB
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