
1632NG Update 1.7 Changelog.
Fixes:
Fixed driver side door panel texture.
Fixed error: “More items defined in dashboard_color array then allowed, first 8 will be used, rest will be ignored!”
Fixed missing shadows on various truck parts.
Fixed “rain drop size” error.
Fixed normals on the Heavy Haul Chassis exhaust.
Fixed interior camera right_limit. No more ending up in the bed!
Misc:
Added interior shadows. (Known issue is with the “cab” and “roof” shadow boxes will not allign properly giving a thin window for the sun to shine through.)
Removed old Polish license plates, the default plates based on the country will now be displayed as per usual.
Rear lights are now flush against the chassis.
Added AO into the interior model.
Removed the original curtains and modeled new ones.
Textures:
Rescaled textures on leather interior parts.
Reworked interior cabin textures.
Reworked textures on rear light housing.
Reworked Chassis and Suspension AO.
Reworked textures on the deckplates.
Reworked Dogtooth texture.
Reworked textures on the tanks and pipes on the Heavy Haul Chassis.
Known issues:
When buying the truck from the mod dealer, go to customise and click an upgrade, the accessory parts will now show up. I am unsure why it does this. I’ve placed tank_size back on the chassis.
When taking a Heavy Haul job the window wipers are positioned too low when viewed from the exterior, I’ve been unsuccessful in fixing this at the moment, as you need to click an upgrade to force accessories on the truck, then it will be fixed. However you cannot do this on a quick job.
Features:
-2 Cabins
-10 unique chassis
-13 Engines + sounds
-2 Interiors + reworked
-Paintjob support
-6 transmissions
-Tuning Parts
-DLC Cabin supported
-Standalone
-Adapted for 1.59
Credits:
Digital X
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