All fauna are now less shy and high in population! So you can go out and scan all of them easily. 😀
This mod is tweaked and combination from: Liquid’s MoarFauna and Gumsk’s GCreatures Life Thank you guys<3 I just couldn't achieve what I really wanted from these 2 mods, which is scans all fauna by just standing in 1-3 places without having to move to another location to rng spawn a group of fauna a bajizillion times and/or crashing due to extreme density. The mod does the following:
Increases spawn rate for fauna by 200% ish…so this means fauna will almost always spawn when you land on a planet then give it 5-10 seconds to load
Increases fauna density so it looks more lively in a given area… 3x more groups of fauna in a given space than regularly, but keeps max number of fauna per group to 4 bodies (this only applies to “herd” fauna), sometimes 2-3 groups of the same fauna will appear close to each other.
*New* Most if not all nocturnal and diurnal fauna are now active all hours of the day.
*Note this does not mean all fauna including water and cave will spawn on open land, you still have to go to the sea to find fishys, etc)
The only difference between “Keep current fuana” vs “Spawns new fauna” is that spawning new fauna:
Tweaked Common, Uncommon, Rare and Super-rare fauna so they all have more or less equal spawn rates across the board
Changed majority of fauna rarity to common
“Keep current fauna” does not have tweaked rarities.
Some notes:
This mod will bump all rarities down on your fauna list in-game to “Common” or “Uncommon” this is because planet fauna info goes by fauna density probability (or something like that) it is only client-side.
Some planets may be scanned to have fauna but none actually appears, it’s just a planet that inherently has no fauna but in-game UI says it does because spawn rates are bumped up. Meaning, no worries about this and move onto the next planet
Credits:
Dragonlet