Overhauls the law system to get rid of scripting and introduce a more realistic algorithm. Full list of features:
Minor crimes are no longer a concern, allowing you to operate freely without drawing lawman attention
Wilderness crimes do not get you wanted
Engage in train robberies without immediate repercussions
Dogs are less likely to accompany bounty hunters, making it easier to evade capture
At higher bounties, lawmen with higher health and more accuracy will hunt you down
Witness encounters are limited to one per cooldown period, giving you more control
Lawmen are now more skilled and competent, posing a greater challenge
Pinkerton perfect accuracy is disabled, now they shoot like normal lawman
Each gang now has distinct combat behaviors, adding depth to encounters with rival factions
NPC visibility and hearing are affected by environmental factors such as nightfall, rain, and sandstorms, adding tactic to stealth
Lawmen no longer respawn indefinitely; eliminating all pursuers ends the chase, rewarding skilled evasion tactics
Encounter specialized adversaries like Wapiti Warriors in Ambarino and the U.S. Army in Cumberland Forest, enriching the diversity of law enforcement
Loadout and Health:
Lawmen have slightly increased health and carry more powerful weapons, providing a greater challenge
Dispatched lawmen wield rifles and shotguns, while Pinkertons and U.S. Marshals carry pistols as their sidearms
NPC adversaries wield different types of revolvers, adding variety to combat encounters.
Put “Law Overhaul Project” in your lml!
Not compatible with other law mods such as Crime Rebalance and LAW!