Im trying my hardest to make really realistic ragdolls taken from LiveLeak Footage (do not look it up if you know. you know.)
changes Balancing to be a little more soft and less reactive, Attentiveness has been increased for falling,
all of the weird issues RDR2 Ragdolls had have been mostly removed, try it and find out.
Changes Balancing to be a little more soft and less reactive, Attentiveness has been increased for falling, Grab wounds are increased more to make it seem like it hurts (Duh)
Ragdolling AI’s now have a faster response to they’re surroundings, (if falling near a movable object the will try to grab it and catch themselves)
explosions act as they should dynamite will blow them a little farther than before, (planning on adding some gore changes to make this better)
No longer just applies to humanoid AI Animals will also have this ragdoll stuff applied
Please Be Nice This Is My First Proper Mod, But Please Give Feedback I Would Really Appreciate It!
Open the .ZIP and Drag it to lml/Downloader
Open The lml Mod Manager To See If It Is Installed
(OpenIV Manual Installation)
Turn On Edit Mode And Drag And Drop Here
it will replace physicstasks.ymt
Ragdolls will be a bit stiff upon Instant deaths like headshots etc (stumble will still happen, planning on fixing this a bit)
ragdolls will sometimes freak out if killed while lying on the ground ( i am unsure why this happens)