
Multiple presets containing adjustments to the probabilities for ambient NPCs to spawn, horse and wagon spawning rates, and now many more.
The values have now been adjusted more meticulously and dynamically for the light versions, rather than the more uniform adjustments of previous versions.
The heavy version is more uniform, but adjusts more values.
The heaviest version adjusts even more values and raises some of the existing multipliers past the heavy version. The NPC populations are the largest here, but game stability may be impacted.
For the most best and most stable experience, the heavy version is recommended.
If you downloaded the decrease version prior to version 3, it will increase the pedestrian count in many cases due to an error I made. This has since been corrected. My apologies.
To install:
1. Install Lenny’s Mod Loader.
2. Drag the “lml” folder into the root directory of RDR 2.
Changelog:
Credits:
Llama
Doesn’t even work.
Try setting all of your values in ‘densityscoringconfigs’ to 0. Nothing will change. Unless each probability is tuned in ambientpedmodelsets this mod does nothing.
Valentine apparently has a population of thousands. You can kill and kill and kill and there are always hoards of NPCs roaming around. I just want a mod that stops spawning PEDs around Arthur when you’re shooting and obviously in combat. The towns should be a ghost town until he leaves.
There should be a version of this mod that has MINIMAL PEDs. If you made any adjustments, it literally makes no difference to the vanilla game. Sad, because I thought I finally found the mod I’m imagining.