Version 1.3
Clean save game at the start of chapter two with some extras to make life easier on later play-throughs.
A clean save at the start of chapter 2 plus some alterations for an easy start of things.
A clean save at the start of chapter 2 plus some alterations for an easy start of things. This is a save game at the very beginning of chapter 2 with nothing done and some edits to the file for user convenience–especially useful for follow-up play-troughs when you want to avoid some of the tedious chores to unlock gear.
*All Challenges have been marked complete so you can just buy the Reinforced Gear from the Trapper without making yourself insane.
*All weapons in a gun shop’s catalogue are available for purchase from the start of the game. Wait for the freebies if you wish or just cough-up the cash.
It’s not like a shop owner won’t sell you stuff because he doesn’t think you’re cool enough.
*Starting horse has been replaced with the Dark Bay Turkoman.
*Arthur starts with an unmodified Schofield instead of the cattleman revolver.
He’s been at this his whole life, he’s doubtless picked-up a half-decent sidearm by now.
*A nice set of fine clothes saved in the Custom Outfit One slot.
Credits:
AJStoner