
This mod allows you to go prone and crawl. You can also dive to go prone and shoot while diving. This mod also includes stealth mode.
[Diving]
– You can dive to go prone and start crawling.
– You can aim and shoot while diving before you start ragdolling. [This is important, don’t except something like Max Payne 3 shoot dodge system. You can only shoot for a little time period before you ragdoll]
– You can also enable your dead eye while diving to shoot your targets.
– Rifles, pistols and fists have their unique diving animations and you can dive to 4 directions.
I’m planning to improve this diving feature. I’ll probably start by making jumps pushing player more forward.
[Crawling]
– Makes you less visible and more unlikely to be noticed.
– Crawling includes most of animations of the unused crawling move set.
-Included animations are:idle – idle turn left 90 degrees – idle turn right -90 degrees – idle turn left 180 degrees – idle turn right -180 degrees | walk – walk backwards – left walk start – right walk start – walk left – walk right | run – run right – run left.
– You can aim and shoot all of your guns while prone. You can also switch between your weapons and use scope of your weapon.
– If you crawl under water you’ll start losing your stamina.
– You’ll get up to crouch position and won’t lose your stealth status.
[Crawl to Sitting]
– You can also go from prone to a sitting position and fire your weapons like that.
– Rifle and pistols have different animations for this position.
[Stealth Mode]
– Stealth noise is reduced.
– You can also go into stealth mode, instead of crouching. Takedowns look better in this mod since the player doesn’t have to get up from crouching.
[General Controls]
Hold Z / L3 = Go Prone
Double tap Z / R3 = To enter stealth mode
G / Hold △ / Ⓨ = Dive to prone
CTRL / L3 = Exit prone, stealth mode, or sitting
Regular combat controls to, aim, shoot and switch weapons.
[Crawl Idle Controls]
A / Move Left Stick Left = 90 degree idle turn to left
D / Move Left Stick Right = -90 degree idle turn to left
Shift / Ⓧ / Ⓐ Move Left Stick Left = 180 degree idle turn to left
Shift / Ⓧ / Ⓐ Move Left Stick Right = -180 degree idle turn to left
W+A / Hold Left Stick Diagonally Left = 90 degree turn left start.
W+D / Hold Left Stick Diagonally Right = -90 degree turn right start.
G / RB / RT = Switch to sitting position.
[Crawl Controls]
W / Hold Left Stick Forward = Crawl
W / Hold Left Stick Right = Right turn
W / Hold Left Stick Left = Left Turn
S / Hold Left Stick Backwards = Crawl backwards
W + Shift / Ⓧ / Ⓐ / Hold Left Stick Forward = Fast crawl forward
W + Shift / Ⓧ / Ⓐ / Hold Left Stick Left = Fast crawl to left
W + Shift / Ⓧ / Ⓐ / Hold Left Stick Right = Fast crawl to right
[Config File]
StealthModeEnabled = Enable or disable the stealth mode.
StealthKey = To change stealth key to other keys.
DivingOnly = If you enable this crawling will be disabled. You can still dive and shoot.
DiveKey = To change dive key to other keys.
I might change the name of the mod in the future. I really couldn’t find a name that would imply all the features of the mode while being short and memorable.
Requires: ScriptHookRDR2 V2
Changelog:
Version 2.7
– Fixed and issue that caused players not be able to use their weapons after a dive. Thanks to Warbug for reporting the issue.
– Added an option to change how long the prone input needs to be pressed for it to activate.
Version 2.6
Dive animations starting after a small delay is fixed.
Not being able to use throwable weapons while prone is fixed.
Pain sounds are added to dive animations.
Blend in and out improvements to all animations.
EnableDiveWhenOnlyAiming and OverrideDefaultCombatDive options are added.
Blend in and out improvements to all animations.
Version 2.5
I lost all the changes I made since 2.1 update and had to rewrite huge part of the mod, while writing those parts again I did some small improvements:
Prone to crouch won’t make you ragdoll to play the get up animations. Instead one specific animation will play. This fixes player standing up instead of crouching.
Dive to backwards right animations are added alongside it’s own prone and get up animations.
Version 2.4
– Crawling will start faster after doing the stand to prone animation now.
– Trying to go prone while ragdolled causing A-Pose or being stuck in prone animation should be fixed.
Version 2.3
DisableInputsIfMissionDisablesThem is added to the config file. If enabled, the mod will not bypass any mission input restrictions.
Version 2.2
DivingOnlyNoRagdollWithGetUpAnimations is added. Enabling this will play a prone and getup animation after the dive, unless your falling from a high place, instead of making you ragdoll. You can shoot while these animations are playing
Flaco Hernandez dive animation will not result in crawling, instead you’ll transition to crouch position.
Player will blend into the dive animation little bit more faster now.
Small changes.
Version 2.1
Left and Right 180 degree start animations are added.
Not being able to use binoculars while prone is fixed.
Weapon switch animations won’t play when you’re prone and aiming since it looked weird without proper animations. You’ll get the weapon on to your hands instantly now.
Options to change how long each controller or keyboard dive input needs to be hold is added.
An option to switch to sitting position after performing backwards dive is added.
Code optimizations.
Version 2.0
An option to disable or enable Flaco Hernandez’s dive animation is added.
Rifle dive animations’ duration has been slightly extended.
Other fixes and improvements for diving animations.
Version 1.9
You can now go prone in camps or in any case where crouching is disabled.
You can also exit from prone in camps or in any case where crouching is disabled.
Version 1.8
Holding aim after diving causing a A pose is fixed.
Dive to prone transition is improved.
Crawling getting activated while falling is fixed.
Sitting to get up animation is shortened. Also player’s can also shoot while getting up now.
Version 1.7
Diving or starting crawling is now prevented in certain circumstances. You can’t dive or start crawling while riding a horse, climbin a ladder, or driving a vehicle etc.
Small improvements to the code.
Version 1.6
Diving to prone transition is made more smoother alongside fixing a A-Pose bug.
Flaco Hernandez’s dive animation playing when unarmed is fixed.
Flaco Hernandez’s dive animation will transition into crouching state if you’re using only diving enabled mode.
All dive animations are last longer now giving you more time to aim and shoot than before.
Version 1.5
All dive animations are last longer now giving you more time to aim and shoot than before.
Flaco Hernandez’s dive animation will transition into crouching state if you’re using only diving enabled mode.
Version 1.4
Flaco Hernandez’s dive animation is also added to two handed weapons.
A bug that caused players not to be able to dive for a short time after they get up from crawling period is fixed.
Version 1.3
You can use both RDR2 Inputs and Key Codes for Controls – Keyboard section in the config file, allowing you to use keys like Numpad etc.
New dive to left animation is added. It’s Flaco Hernandez’s dive animation. The chances of new and old one playing is %50.
You can now exit stealth mode by pressing the stealth mode button.
A bug that resulted in “idle” animation after a long dive is fixed. You’ll be put to crawling even after a long dive.
A bug that caused you to crouch when enabling dead eye is fixed. You shouldn’t crouch unless you enable and disable deadeye really quick.
A bug that caused you to be able to go into the sitting position when unarmed is fixed.
Version 1.2
New dive to left animation is added. It’s Flaco Hernandez’s dive animation. The chances of new and old one playing is %50.
You can now exit stealth mode by pressing the stealth mode button.
A bug that resulted in “idle” animation after a long dive is fixed. You’ll be put to crawling even after a long dive.
A bug that caused you to crouch when enabling dead eye is fixed. You shouldn’t crouch unless you enable and disable deadeye really quick.
A bug that caused you to be able to go into the sitting position when unarmed is fixed.
Version 1.1
You can change all keys to whatever you like on both keyboard and controller.
Credits:
14N001st



