
Various small improvements to the lodge, adding a few interactive objects and giving Cora a proper room.
Overview & Features
Moved Cora’s room upstairs, next to Sam’s room.
Replaced the Cooking Station in the bar area with a proper small kitchen, working stove included.
Added a working coffee machine to the bar area.
Added a button to toggle the fireplace on and off, just for fun!
Added more flora to the greenhouse.
Added a functional shower into the bathroom.
Added a new storage crate to the basement with endless capacity.
Connected all the workbenches, the new stove, the safe in the player room and the new storage crate to each other. This allows to use their inventory for crafting.
Added build mode to the player room.
Added a mirror to change appearance to the player room.
Added a mannequin that can be swapped between female and male to the player room.
Added a weapon rack to the player room.
Installation
If you are on an existing save game, please wait a day on Venus before heading to the Lodge!
I recommend using a Mod Manager like MO2 or Vortex.
If you install manually:
Download and unpack the file
Place DWN_TheLodgeImproved – Main.ba2 and DWN_TheLodgeImproved.esm into your Starfield/Data folder
Start the game, head to the Creations menu and activate the mod under Load Order
Known Issues
After waiting on Venus and returning to the Lodge, it may be possible that the linked storage does not work. Simply wait on Venus again and it should start working!
I am not sure why this extra step is required for here, but I found this solves the issue.
Compatibility
NavMesh was redone for this, so any mod altering the Lodge’s interior NavMesh will conflict.
Credits:
DownfallNemesis



