
I did not like the ship inside visibility what was very poor and dark by vanilla. I think the HABs usually do not have windows but the crew can not be in darkness. I am sure they switch on lights as I do in my rooms at night.
So this smallmaster.esm solves that problem.
I uploaded photos also and you can see how crystal clear visibility is inside the ship.
I uploaded the StarfieldCustom.ini too what is necesseary to get better result.
DO NOT COPY AND PASTE THE StarfieldCustom.ini file
Just copy the next setup from it into your Starfieldcustom.ini file.
[Display]
bVolumetricLightingEnable=0
bVolumetricLightingEnableDistantScattering=1
bVolumetricLightingEnableNearSpatialFiltering=0
bVolumetricLightingEnableScatteringVolume=0
bVolumetricLightingFogMapUseWeatherSettings=0
bVolumetricLightingUseAreaLights=1
bVolumetricLightingUseDistanceCulling=0
bVolumetricLightingUseOcclusionCulling=0
bVolumetricLightingUseWeatherSettings=0
bVolumetricLigthingInLiteBrite=1
bVolumetricLigthingUseLightGobos=0
bEnableVolumetricLightingOnParticles=0
bUseSkyLighting=0
The REM_LUT.esm must be copied to the Data folder.
Requires:
Plugins.txt Enabler
Starfield Script Extender (SFSE)
Changelog:
V1.1.2
Crystal clear visibilty inside all ship HABs at night and daytime also.
Credits:
REM



