Individual Ship Crew V1.6

Individuel Ship Crew V1.0

Each ship can be assigned its own crew. This crew remains assigned to the ship unless you assign it to another location.
It is now as it should have been from the start.
The crew can be better matched to the ship based on their skills.

How it works

Crew allocation:
Select the home ship and assign the crew to the home ship. Select the next home ship and assign the designated crew to this home ship, etc.
In the Crew Menu, you can view the crew members of other ships and assign them to a different location. To assign them to a specific ship, this must first be selected as the home ship.

Installation:

Install either with Mod Manager or manually add the files in the data folder.

Uninstall:
Clean Save:
2. Save
3. Uninstall mod
4. Load save.
5. Save.
6. Load save

Changelog:

New in V1.6:

Cora Coe follows her dad to his assigned ship.

Change Interface Text (English and German) from:
$ConfirmNewHomeShipInSpace Make the {1} your new Home Ship? This will return the {2} for later use. All cargo and crew will be transferred.
to:
$ConfirmNewHomeShipInSpace Make the {1} your new Home Ship? This will return the {2} for later use. Attention !!! Cargo and crew will NOT be transferred.
(If other mods change the translate_en.txt file, the Interface folder can also be deleted. Only this one sentence is changed.)

Should be compatible with SF Patch 1.15.216. However, I haven’t tested it myself, as I haven’t updated to 1.15.216 yet and developed the
mod on 1.14.74.

New in V1.5:

The following debug functions can be called using the console:

This deletes all crew lists on the ships:

cgf “isIndividualShipCrewGlobals.RemoveAllShips”

This forces the NPCs to warp to their ships: (This is for cases where crew members are on ships where they have no business being.)

cgf “isIndividualShipCrewGlobals.ResetNPCs”

Credits:

EagleFour

Download mod

File File size
rar Individual Ship Crew-V1-6 83 KB
rar Individuel Ship Crew-V1-0 5 KB
Share mod:

Leave a Reply

Your email address will not be published. Required fields are marked *