Starfield Extended – Armor and Clothing Crafting V1.11

Starfield Extended - Armor and Clothing Crafting V1.11

This mod makes all (with the following exception) vanilla clothing and spacesuits craftable at the Industrial Workbench.
Unique clothing with a NPCs name was recreated as new items with the names replaced with something more descriptive of the outfit. The new items are craftable instead of the NPC named items.

v1.0 Has gone under a broad balancing in terms of research, perks, and resources required to craft items.
I’ll probably go back in the future do so some fine tuning to make certain items more difficult/costly/immersive to craft.

Known Issue:
There is some lag when first entering the bench, and after crafting something, from adding all that stuff (and I wouldn’t be surprised if there is some unneeded code lookup slowing things down like there was on switching weapons at launch). Bethesda really should not have gotten rid of the categories system when opening a crafting bench. That’s an obvious fuckup on their part. They really should have seen people wanting to craft more things coming.

Made with xEdit. Thanks Elminster and Zilav.
As all .esm plugins made with xEdit, this mod requires Plugins.txt Enabler.

Credits:

Gambit77

Download mod

File File size
rar Starfield Extended - Armor - Clothing Crafting-v1-11 10 KB
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