Choose from the companions who is the one that messes up repairs and stays at the Eye.
At some point in the main story-line, Constellation has to repair the Eye. One companion will mess up the repairs and remain on the Eye. This mod originally forced that companion to be Barrett. Now I have files for all the companions.
This ONLY WORKS if you haven’t yet started the quest: “Short Sighted”. If you have started the quest Short Sighted already, but haven’t progressed it, you need to run the console command: “set 002450B9 to 3” (3 is for Barrett so set it to whichever number corresponds to the companion you want to stay) instead. If you have completed it, I don’t think you can change who stays.
I used Champollion and Caprica as well as help from these .bat files by SKK50 to make this.
As this is my first script mod and also Caprica is still in development/there is no official compiler, there might be errors from using this mod. I didn’t see any from my limited testing but definitely let me know if anything breaks. I only changed 2 lines in the script so it shouldn’t affect much but there could still be errors introduced from recompiling.
Spoiler for NG+:
NG+ Makes this mod unnecessary.
Credits:
Ghostly