
Adds 50 new procedurally generated Spacer Military Bases, supporting bounties.
How does it work?
The bases are made up of parts which are combined by a program I’ve written called Startiller. These are then output to a format that Starfield understands.The POI’s are exactly like the vanilla ones, there is no scripting or dynamic changes that happen. They use the same enemy references as vanilla so any mods affecting spacers will also work in the new POI’s.
This makes them very compatible with other mods.
How to find them?
Bounty board missions will start offering missions to these POI’s on the next refresh (Might need to rest for a while to get new ones).They’ve been tweaked so as not to be the only missions available but to show up reasonable often.
They also are visible from space during scanning and will start appearing in unexplored systems once you install this mod.
Finally you can just land anywhere and you’ve a chance of coming across one.
Startiller needs more work to make it public friendly, but is planning to be released open source.
Current POI List:
Peripheral Base
Sequestered Redoute
Peripheral Bunker
Renounced Redoubt
Destitute Bunker
Solitary Base
Encased Stronghold
Outer Depot
Desolate Blockhouse
Destitute Barracks
Fortified Station
Steel clad Staging Area
Destitute Armament
Inaccessible Garrison
Unclaimed Military Encampment
Removed Guard Post
Lonely Holding Area
Far flung Fortification
Forsook Siege Camp
Forsaken Military Installation
Unprotected Post
Ignored Outpost
Forsaken Garrison
Disowned Barracks
Solitary Fortlet
Sequestered Armament
Disregarded Command center
Outlying Security Station
Discarded Camp
Safeguarded Military Encampment
Vacant Military Base
Steel clad Bulwark
Desolate Parapet
Bulletproof Operational Base
Discarded Combat Outpost
Vacated War camp
Metal clad War Station
Armored Watchtower
Secluded Post
Decayed Military Installation
Hardened Fire Base
Covered Base
Decayed Enclosure
Neglected Enclosure
Rural Hold
Steel clad Bastion
Cut off Barricade
Derelict Cantonment
Far flung Alcatraz
Changelog:
Version 2.0.0
All 50 new POI’s are now assigned a Biome that they can spawn in.
Each has been hand updated to fit the Biome and be unique and interesting.
Mission support for Blacksite and Overtime.
Version 1.1.0
Added Crimson Fleet, Eclipse and House Va’ruun to spawning pool.
Reduced quest chance to 7% from 100% (Should rarely appear on bounties now)
Reduced world spawn chance from 3% to 2%
Version 1.0.1
Fixes tracker alliance issues by disabling the new bounty locations for Mission boards in Akila City
Version 1.0
Added clutter, lighting and decals
Fixrd missing terrain file for one POI
Credits:
kaosnyrb



