A deco pack featuring 327 new items in 34 sub-categories for the outpost build menu, icons included!
Each of the sub-categories can be toggled off/on via a new terminal found under the Miscellaneous category named NDP: Blueprint Terminal. That way you can decide which items you want to see in the build menu, by default they’re all visible. All items can be build for 250 credits.
The items included are taken from various of my mods, but none of my other mods are required to use this one. I will continue to add content to this mod as I publish more mods.
Feel free to use any of these items in your own mods, either by making this a dependency or copying the items you want into your mod. All I ask for is that you credit me.
I am open for suggestions and feedback! If you encounter any issues, please create a bug report on this page.
Items Added
The following sub-categories have been added under their main category:
Installation
Before you install this mod, make sure you are not in the Zosma system!
I recommend using a Mod Manager like MO2 or Vortex.
If you install manually:
Download and unpack the file
Place DWN_DecorativePack.esm, DWN_DecorativePack – Main.ba2 and DWN_DecorativePack – Textures.ba2 into your Starfield/Data folder
Start the game, head to the Creations menu and activate the mod under Load Order
Compatibility
These are all standalone items and don’t edit any vanilla records.
Changelog:
Version 1.8
– Fixed Kitchen Shelf showing up as potted plant
– Fixed an issue with the blueprint terminal not opening
– Added 48 new empty furniture items (no clutter):
– 14 Shelf’s
– 3 Side Tables
– 9 Desks
– 8 End Tables
– 10 Coffee Tables
– 4 Dining Tables
– All empty furniture have (Empty) behind their name
Version 1.7
Added 17 new items from an upcoming mod
– 1 Wardrobe
– 4 Shelfs
– 4 Planters
– 1 Coffee Table
– 1 Side Table
– 1 Navigation Console
– 1 Grill
– 3 Display Shelfs
– 1 Desk
Version 1.6
Fixed a ship builder crashing issue when Bookcase 6/8 is placed inside a ship. This fix only works if the bookcase was not yet placed in a ship, if it was already placed (even removed) you unfortunately need to create a new ship.
Removed several leftover references from my other mods
Version 1.5
Added 4 new static robots
Version 1.4
Removed dependecy mod. A better way was pointed out to me by StackGX
Version 1.3
Added dependcy to new framework mod created by me, this is a hard requierment for the build menu category to show up and to not cause conflicts with other mods overriding the outpost beacon.
Pharmaceutical Lab can be interacted with now
Version 1.2
Moved all items to new category called Nem’s Deco Pack.
Added invisible foundation to the robot pod to allow it being properly built outside.