More Traits V1.0

More Traits V1.0

The second in planned series of 4 mods to greatly expand the vanilla background and trait experience, this mod has no changes to vanilla traits, it only adds 20 brand new traits to choose from.

The perks have new restrictions on them, medical history(m), ship studies(s), behavioral(b), and physical(p) traits, only allowing you to have 1 of each at most.
NEW TRAITS

(p)Acrobat: A lightweight frame lets you move faster and jump higher, but you can’t put as much weight behind your swings, reducing melee damage by 20%.
(m)Addictive: You can quit anytime you want. Just not today… Duration of chems and alcohol is doubled, but the chance for addiction and the duration of addiction is as well.
All or Nothing: It’s either kill or be killed. You do 100% more damage, but take 100% more damge as well.
Berkserker: They won’t like you when you’re angry. When your health is below 50% you deal 5% more damge, and an additional 5% for each additional 10% damage taken.
(s)Blue Collar Engineering: With years of experience with your toolkit, you have 15% increased damage the Arc Welder, Laser Drill, and Auto-Rivet , and an addition 10% every 10 levels, but reduced damage with all other ranged weapons by 50%.
(b)Childish: People find your childlike attitude charming, giving you a 10% higher chance to succeed in persuading them, and you gain affinity 5% faster. However people will take advantage of you naivety, and will overcharge you by 10% when buying items.
(m)Chlorophyll Infusion: Part of a genetic experiment to help humans survive in space, your genes have been spliced with various plant species. The end result making you capable of photosynsthesis. Slowly restore health while in sunlight, but food is 50% less effective.
(m)Cybernetic Implants: Part man, part machine, with your cybernetic implants, you require 50% less oxygen to perform physical activity. However you take 100% more damage from EM weapons.
(p)Deep Breather: Your lungs are abnormally large, granting you +50 O2 supply and allowing you to hold your breath longer. However you have -25% resistance to airborne threats.
(p)Near-Sighted: You are less accurate and do -15% ranged damage. To compensate for this you’ve focused on your melee skills, dealing +50% more damge with melee weapons.
(m)Porphyria: Afflicted with the disease that was often mistaken for vampirism, you are more accustomed than most to night living. You move 20% faster and do 20% more damage at night, but your allergic reaction to the sun saps your strength, reducing your life and carry weight by 100 in daylight.
(b)Silver-Tongued: With your power of persuasion, you can sell a glass of water to a drowning man. -10% purchase prices and +15% selling prices. However you do -10% damage with all weapons.
Smart Guy: Learning has always come easy to you, but fighting has not, you gain +100% more experience, but no longer gain any from combat.
(s)Space Defender: Your ships have an additional 15% maximum shields, but move 10% slower.
(s)Space Fighter: You always keep a little extra power in the engines, giving your ship 15% speed, however your systems repair 20% slower.
(s)Space Hauler: Your ships have an additional 10% cargo space, but do 10% less damage.
(b)Steadfast: Stubborn as they come, you usually get your way. Persuasion attempts have a 20% higher chance to succeed. Being set in your ways can have a down side, and you gain 25% less experience.
(p)Strongback: Your spine in incredibly inflexible. The increased supports gives you +75 carry weight, but with no curvature to absorb impact, you take 100% more fall damage.
(p)Thick Skin: A lifetime of harsh living has given you increased fortitude in extreme climates. Gain 50% thermal resistance, but -25% resistance to radiation and corrosive hazards.
(b)Gluttonous: You’d love to go on a diet, but you’ve got so much on your plate right now. Crafting food will output an additional item, but food restores 20% less health.

Compatibility
Everything.

Installation
1. Use mod manager to install normally or manually extract the plugin to your mod directory
1. Add “*MoreTraits.esm” to your plugin.txt

REQUIREMENTS
Plugin.txt Enabler

Credits:

SenterPat

Download mod

File File size
zip More Traits 5 KB
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