Aardvark Shipyards – Fleet and Vendor V1.0

Aardvark Shipyards - Fleet and Vendor V1.0

Adds a vendor with slates that act as keys to a small fleet of custom ships.

Aardvark Shipyards is just entering the starship market. Just ‘getting off the ground’, you might say!

For now, we have a small fleet of custom vehicles we manufacture. We’re still building our showroom and sales lot, but in the mean time, we’ve posted our lead sales rep, Francoise, in New Atlantis at the Spaceport. She’s stationed just behind the Ship Services Technician and is ready to help you get into a new Aardvark Shipyards ship today!

This mod adds one vendor, Francoise, and five ships. Descriptions of the ships are in the attached pictures. She sells keys to the ships. They’re slates that show up in the “notes” category. When you back out of the slate view and inventory menu, a terminal will open, and you can claim the ship.

This is my first mod, so I’m still figuring things out. I’ve tested the mod, and it’s working as intended, near as I can tell. Please let me know if you find problems.

For now, I have set all the prices at the low low introductory price of 1 credit! I’ll come up with reasonable prices in the future, but until it gets tested out, I don’t want people to lose money buying the keys, then lose them because something bugged out.

I’ve flown around and explored the interiors of each of these ships and they are more than just eye candy; they work pretty well in use, too.

I consider functionality as well as aesthetics. For all of them I try max out the power, jump, weapons, and engines (within the limits of the design; a BIG ship isn’t going to turn on a dime, no mater what engines I use). I try to have the dockers and loading bays enter either near the cockpit, or into/near a hab module with a nav console, so you don’t have to climb a bunch of ladders (a couple are kinda tall) or wander around trying to go through five habs to get to the controls.

I use all nominal vanilla parts, so they are not mod dependent and you can change them up easily in the ship builder.

I used Shipbuilder Framework while building this mod, so I assume it’s required for this to work all the way. (maybe not, but I think probably)
Ship Vendor Framework

Credits:

Bobolouis

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File File size
zip Aardvark Shipyards _ Fleet and Vendor-1-0 6 MB
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