Yet another mod increasing the amount of storage you get from cargo modules. This one also gives a little extra hull to the armored cargo modules, and makes the shielded modules have a higher percentage of storage than normal. Mostly this mod is made to complement my other ship module mods.
There will be no smoke blowing up anyone’s arses today. If you already have a cargo mod like this one, you probably don’t need this one. The only reason I made it was to fully complement my other ship module mods, and it will eventually be included into an all in one version. What this mod does offer, some of the cargo adds a little extra hull, all of the cargo is increase by 3x vanilla, but shielded cargo will always be 85% of the storage space of the non-shielded variety rather than 75%.
There may be a small reason to use this one, I did also add storage (2000) to the captain’s lockers, and turn off their respawn flag. I make no guarantee that this solves the problems with items disappearing from it, but it might. Look in the comments to see how the testing is going.
Installation:
Unzip the archive and put TNExpandedCargoHolds.esm into your Starfield/Data folder (most likely under Documents/My Games/Starfield/Data), or let your mod manager install the file.
Ensure that archive invalidation is enabled in your StarfieldCustom.ini. (Look below if you don’t)
Either add the line sTestFileX=TNExpandedCargoHolds.esm under the [General] section of your StarfieldCustom.ini file (With X being replaced with the next available number 1-10), or add *TNExpandedCargoHolds.esm to your Plugins.txt file if you have the plugin.txt enabler. (Ensure it has the * in front of it.)
Install Baka Achievement Enabler and SFSE if you don’t want achievements disabled.
If you haven’t already done it for another mod, this is what needs to go in your StarfieldCustom.ini:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
Credits:
TheOGTennessee