Upgraded all eleven cockpit models (standalone) for NG+ use. Upgrades aid in small ship building and easier design choices. Not recommended for first playthrough. Several upgrades are quest related items.
All Cockpit upgrades:
20,000 cargo
5,000 shielded cargo
Comspike
Conduction Grid
Jammer level 3
Additional Boost Fuel – 10
Additional Grav Fuel – 150
Lock Time reduced from 3 to 1.5
Removed Level and Perk requirements
Crew and Crew slots added based on additional seating added. At least two additional slots added.
2-4 Passenger slots
Added Nav console to Stroud Cockpit
Health, Mass, and Cost are untouched.
New cockpits are available at all shipbuilders.
All cockpits are vanilla names with an X. Phobos X Cockpit, Magellan X1 Cockpit, Magellan X2 Cockpit and so on.
WIP: Ship Builder icons may or may not show up. I set icon transforms to display the vanilla models, but it is hit and miss. Not 100% sure if it is another mod breaking it on my end.
Please let me know if there are any issues. I tested all the new seats, and I believe I worked out all the kinks in the Navmesh. If you get stuck next to or behind a seat, sit in it and when you get up you be able to move freely again.
ESM is a full master. Until xEdit and CK work correctly with sm/md files I won’t be changing it.
Credits:
CX0NE