(COMPATIBLE WITH ENDURANCE 3.94 – 3.98) Increases the herd/group size of spawning creatures
Version 1.3 triples the number of creatures spawned in a group. This makes it easier to find all the genders/variants of a single species, or it simply makes your planet more populous with animals.
• I’ve included the add-ons No Cave Spawns and No Water Spawns which entirely remove cave and/or water species from the game, making nanite gathering a lot easier
• Alternatively, you can download the mod More Cave Spawns, which will raise the frequency of cave/water spawns without creating additional species (as is a common side effect of similar mods) — note that this is NOT compatible with the High Density add-on though
~Huge thanks also to Babscoole for putting in the time to create the LUAs and for spotting a couple of typos for me~
CURRENT VERSIONS:
3x Larger Herds – multiplies the group size for ALL creatures by 3
6x Mega Herds – multiplies the group size for ALL creatures by 6
High Density – more groups per creature will spawn at a time
No Cave/Water Spawns – all cave/water creatures are banished from existence to make gathering nanites easier (tamed creatures are safe)
This mod alters all 60 files under METADATA/SIMULATION/ECOSYSTEM/AIR;CAVE;GROUND;UNDERWATER and METADATA/SIMULATION/ECOSYSTEM/DEPRECATE/AIR;CAVE;GROUND;UNDERWATER, plus the file “METADATA/SIMULATION/ECOSYSTEM/CreatureGenerationData.mbin”
Credits:
courtykat