Overhauls the Hab modules of your ship to give actual boni.
Very much work in progress
All changes so far:
Engineering habs and workshops increase ship Hull. Mass*40= Health increase.
Storage Habs and companionways increase cargo capacity. Mass*50=extra cargo.
Living Spaces and Sleeping Quarters increase Crew Capacity. This stat is usually only given by engines, weapons, and your grav drive. I feel like that makes no sense. 1 crew per “space”. So a 2×2 adds 4 crew capacity.
The actual removal of crew capacity from weapons and such will be done when I release a full Ship Overhaul. So only actual living quarters add crew capacity
Not yet changed:
Science
Computer Cores
Battlestations
Infirmary
Mess Hall
Armory
Brig
TODO
Computer Cores increase Turret Damage by 10% each.
Battle Stations and Control Stations increase All weapon damage by 10/5% respectively each.
Science habs increase shields by 10% each. Now you got a reason not not just buy a Stroud or Deimos Workshop.
Installation
Mod Manager install
-Everything should work without issues. Just download and enable it. Though you might need to download and enable Plugins.txt enabler.
Manual install:
– Place the mod into your Starfield/Data folder
– Download and install Plugins.txt enabler
– Go to %localappdata%/starfield
– add *ShipHabOverhaul.esm to the plugins.txt file.
Credits:
Vex