UC Corpsman Skins V0.92

UC Corpsman Skins

Creates sets of UC Navy Corpsman and UCSec Tactical Medic skins, craftable at spacesuit workbenches.

BACKGROUND
Giving some love to my fellow medics!

I’m an EMT in real life, and practically all the characters I have run so far have had the Combat Medic trait. As I played the game, I developed the background in my head-canon as to the training, organization, and mission of Combat Medics in the United Colonies, based on the Independent Duty Corpsmen of the United States Navy, who serve as medics for our Marines.

That inspired me to do the series of skins uploaded to Nexus in this mod.

So, here’s to all you NEC L10As, L02As, old-school 8404s, you Army 91Bs and old-school 68Ws (you know who you are), Air Force Parajumpers, as well as my brothers and sisters on the civilian side–EMTs, AEMTs, Paramedics, Trauma Techs, and anyone who’s just taken First Aid or CPR to help when a person is having his or her worst day.

The mod offers five styles of craftable skins for all UC marine-style spacesuits, backpacks, and helmets:

Multi-Terrain-Pattern (MTP) basic corpsman
Urban Marpat pattern Force Recon corpsman
NWU (“blueberry”) digital pattern SysDef corpsman
Red-Black-White digital pattern AntiXeno corpsman
UCSec Tactical Medic

SKILL AND MATERIAL REQUIREMENTS
The skins are craftable for any UC Marine spacesuit, helmet, or backpack at any spacesuit workbench.

Helmets and packs require 1 pigment
Basic suits require 2 pigments
Padded and Light Armored suits require 3 pigments
Armored suits require 4 pigments

Skills requirement: Medicine-1 for all skins (it was meant for medics, after all).

This is the first phase in development of this mod. Future phases may include Navy uniforms (crew, officer, armored, etc) with the above corpsman themes, applying them to certain NPCs you encounter in certain scenarios, a recruitable NPC with a mini-quest, and if I’m feeling really ambitious, a full-blown NPC companion.

INSTALLATION
Use your preferred mod installer–I use MO2 for StarField.

Advanced users can unpack the .zip, put the .esm and .ba2 in their appropriate folders.

KNOWN ISSUES
This mod will function as designed with the included UC Corpsman spacesuits. They are not available at any vendor just yet, but can be accessed via console commands.

help UCCorpsman 4 armo

This will bring up the corpsman suits, packs, and helmets I have created, which are identical to their UC Marine counterparts in form and function. You can proceed to craft skins for them from a workbench.

However, with regular UC Marine suits, because of the complexity of the model (and because I am a newbie when it comes to Starfield modding–this is my debut), there are some tricks you have to know to make it work at the workbench.

Packs, basic suits and helmets are straightforward–simply pick they style of skin you want, and that’s that.

More complex suits (padded, light armored, and armored) will have 2 or 3 entries for the same style. It’s usually the 2nd or 3rd entry. You’ll have to inspect the worn suit after crafting.

The same holds true for armored helmets, which has the armored plating imposed over the basic helmet model. Basic helmets are straightforward, armored helmets have 2 entries for each style.

But, a neat side effect involves some mixing and matching between layers. I’ll let players fool around with that and enjoy the combinations they discover.

I am not sure how well this plays with other UC Marine suit skin mods.

BONUS MATERIAL
I have included a folder in the .ba2 textures file, “v907 modders’ resource” with template .dds’s for modders to play with in the interests of creating custom patterns for certain parts of UC Marine spacesuits. Clearing out the relevant sections was one of the more time-consuming parts of the early stages of this process, and I’d like to save others the time and pain of going through it themselves.

Credits:

DeuceAlpha907

Download mod

File File size
zip UC Corpsman Skins-0-92 101 MB
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