The California Edition allows you to activate up to 75 decorative cities across the state of California.
The version 1.0 activates up to 32 cities across California:
BASE GAME dependency
Avenal
Benton
Big Bend
Bishop
Cambria
Carmel Highlands
Cartago
Corning
Crockett
Douglas City
Dunnigan
Escalon
Five Points
Gilroy
Hopland
Independence
Laytonville
Lee Vining
Lone Pine
Meyers
Monterey
Moss Beach
Pacifica
Richmond
Santa Margarita
Watsonville
NEVADA DLC dependency
Old Station
OREGON DLC dependency
Alturas
Burney
Canby
Crescent City
Hiouchi
Compatibility: 1.53
Changelog:
The version 1.4 activates 11 additionnal cities across California. The edition is now fully developed:
BASE GAME dependency
Beaumont
Brawley
Carlsbad
Desert Center
Indian Wells
Ludlow
Needles
Santa Clarita
Ventura
Vidal
NEVEDA DLC dependency
Panamint Springs
This version also corrects an invisible wall in San Luis Obispo and fixes the incorect display of certain companies in certain cities (full details in the mod description).
Please note that California State Route 190 has not been completely reworked by SCS and I don’t know why. Thus, it is possible that the city of Panamint Springs will have to be reactivated one day. I believe that SCS is planning to rework this route during the Nevada rework.
The version 1.3 activates 13 additionnal cities across California:
BASE GAME dependency
Boron
Borrengo Springs
Buttonwillow
Coachella
Commerce
Coronado
El Segundo
Live Oak Springs
Long Beach
Ontario
Pala
Santa Barbara
Santa Monica
This version also corrects broken routes south of San Luis Obispo. The latter had been reactivated, as had Cambria and Santa Margarita.
Finally, the invisible wall at Klamath has been removed and some obsolete companies have been replaced by new ones.
The version 1.1 adjusts internal city identifiers to avoid incompatibility with other maps due to duplicated city names.