Update for 1.41
connected the “Megyeri” bridge at the north end of the M0 to the road network!
Changes 0.9.28b (1.40)
update includes compatibility with game version 1.40,
some improvements (non-territorial),
and many minor fixes!
Changelog from 13.11.20
Fixed bugs causing the game to crash
Changelog v0.9.28b 1.39
Update for 1.39
This is a standard compatibility update that fixes minor map bugs and accident-prone intersections,
as well as some new features, no new areas yet!
Changelog v0.9.28b 1.38
Update for 1.38
Changelog v0.9.28b 1.37
Update for 1.37
Fixed problem in the 220.127.116.11 update
Update for 1.36 and DX11 compatibility!
In addition, have corrected countless minor-major errors
It may still contain bugs, but hopefully only those that won’t hinder the game!
The package contains the complete Hungary Map, so not hotfix only!
Since the map doesn’t include new areas yet, but it does have a lot of improvements and fixes
– which I hope everyone will like it – therefore it from the previous release for the sake of distinctiveness,
I changed in the name of the “.7z” file the version number, from 0.9.28a to 28b!
Once downloaded and unpacked, the 3 “.scs” files you receive will have to be copied to
the “mod” folder — after removal of the previous ones — and then activated in the “Mod manager” of your profile!
We haven’t encountered any bugs in the last tests — at least not those that would have affected the
playability or the gaming experience —, but if anyone would run into that, please let me know so I can fix it!
Hope every bug has been fixed to achieve “full” DX11 compatibility!
In addition, have corrected countless minor-major rendering errors due — to the constant development of the graphics engine — but of course there are still a few of them!
Unfortunately, I have not managed to fix all the “freaks” caused by the new developments on the map, so you can get in touch with a police officer or worker working on the road, but they do not have a collision surface, you can safely go over them! 😉
The patch is continuous if I finish, I will update the map!
Use mod at your own risk as it may contain errors.
It is worth to be careful when it comes to level crossings.
After several people have indicated that the gate will not open at the WGCC site in Pest North, and since this is a random error that I have already made that affects gameplay, I am now making a HOTFIX available for this correct a problem!