This is a full game overhaul changing most of all the game aspects.
It is the result of 7 years of devoted modding the game.
I just can’t stop myself from trying to improve that game.
CONCEPT:
I created this pack in order to play the “UTOPIA” Expeditions. But it is designed to play any expeditions.
The paks split is more compact than for my previous game overhauls. This is for easily swaping them.
CONTENT:
– an overhaul of the gameplay, with quality of life changes, additional fonctionalities, advanced base building, vehicules and spaceships controls rework, characters movements rework, camera rework etc & new vehicles : the ball exocraft and the dragonfly exocraft , which is customisable in game.
– a visual overhaul enhancing all visuals & creatures behaviours & the game menus
– new generations overhaul for the creatures, planets ( have near unlimited possibilities ) , space & spaceships
– exclusive characters skins & vehicules designs
( combining the paks gives different results )
- 3 biomes generations paks
- 1 visual overhaul pak ( that can be combined with additional specific visual changes )
- 2 Colors palette mods
- 2 voxels / terrain shapes paks versions
- 3 space colors , asteroids & space traffic overhauls versions.
- 1 spaceships generation pak
- 4 gameplays changes overhauls paks
( i do overhauls paks for 2 main reasons : 1, it allows to create more advanced features, 2. because the number of changes to the game is massive )
( everything is easily updatable from one base game update to another. )
CAUTION:
All versions are designed to work with _MOD.MSSP.ConstructsVisions.Core.pak placed inside your mods folder – it is just a pak of models, with that pak alone CONSTRUCTS mod is not loaded, but my generation paks are using geometry from it ( – it is possible to disable it in the lua version – don’t use the deprecated spawner pak given with CONSTRUCTS mod – RECONSTRUCTS is not required ( it does the same thing than my generations paks were doing ( aka adding collisions, enhanced textures and new interactions, but they do in different ways ) ))
Manual Install:
Step 1 :
– Make sure to rename or delete the file called “DISABLEMODS.TXT” located in ‘[GAMEPATH]\No Man’s Sky\GAMEDATA\PCBANKS’
( On steam, you can access your game path by right clicking on the game name in your library, then select: property / Local files / browse files )
Step 2 :
– Create a “MODS” Folder at this location ‘[GAMEPATH]\No Man’s Sky\GAMEDATA\PCBANKS\’ and place the downloaded .pak files in it.
Requires: CONSTRUCTS
Credits:
Redmas