This mod reduces fog and bloom intensity by editing the game profile, which will make the graphics looks sharper and cleaner. But we still keep a small part of it, which can keep a sense of depth and distance in the atmosphere so that it can look more natural.
How To Use:
You have to first install ScriptHook and Lenny’s Mod Loader RDR, then put the lml folder to your game directory.
I recommend you to turn down your DLSS/FSR2/TAA sharpening level to avoid oversharp artifacts since there is less fog.
Technical Details:
This mod is based on Remove Near and Medium Fog, but change the way it works. The origianl mod just set fog_start to 500, it cause any fog closer than that not being drawn. On the other hand, I keep fog_start at 0, but multiply parameters related to fog with a series of factors:
[“local_atmosphere_fog_density”,0.2],
[“local_atmosphere_localized_fog_density_mult”,0.2],
[“local_atmosphere_fog_volume_mist_density_mult”,0.2],
[“local_atmosphere_fog_volume_dust_density_mult”,0.2],
[“local_atmosphere_fog_volume_pollution_density_mult”,0.2],
[“local_atmosphere_fog_volume_smoke_density_mult”,0.2],
[“postfx_intensity_bloom”,0.13],
[“postfx_bloom_fog_mod_intensity”,0.13],
[“postfx_vignette_intensity”,0.0],
[“local_atmosphere_cloud_density”,0.4]
Credits:
Jensanhuang