Restores John Marston’s original hair, head, and body models, as well as including fixes to clothes and added npc assets.
This is the John Marston Restoration Project.
The goal of this mod is to improve the experience of playing as John Marston in the Epilogue.
It restores the beta models such as John Marston’s head from the pre release screenshots.
It also adds in new clothing, that being cut clothing for John’s player model, and clothing
taken straight from his NPC model. The intent is to separate John’s character from Arthur’s as much as possible.
(Special Thanks to Bob Ross, LMS, and Bolmin for helping with merged catalog)!
The new clothing can be purchased at any fence. A new “Clothing” menu will be present once selecting “Buy”.
Once purchasing these items, they will be available for you to equip in your wardrobe at any time.
John’s beta union suit (with the grey NPC texture) now replaces John’s epilogue union suit.
Make sure all previous versions of the JMRP mod are uninstalled before installing any updates.
* Installation is very simple.
Put the “LML” folder in your RDR2 directory.
– The Npc orange vest clips through the satchel strap.
– The Npc orange vest has a ghost strap that will appear on the back while moving.
– Neck does not too fit perfectly with the nude upper body, because the final version is too buff for the beta head.
– John’s head model will cause some short hairstyles to have a “balding” effect.
– The cassimere shirt will be buggy with vests while not using the Gunslinger vest. This is due to you installing the
opened Gunslinger Vest file. It will hopefully be fixed someday. If you do not wish to have the buggy shirt, please
remove the opened Gunslinger Vest files from lml/stream.
I recommend deleting the previous version of my mod before installing this update, this will help you avoid some issues.
CAN’T GET THE FENCE ITEMS WORKING? TRY THIS FIX!
Launch your mod manager UI, navigate to the location of the JMRP File Locations mod, and click overwrite. Then, click save.
Also make sure you Social Club language is set to English.
Changelog:
Version 3.57
JMRP V3.57
-Forgot to include 1.00 Flannel for the open collar and rolled sleeve variant
-Restored 1.00 Rancher pants that resembles npc John’s pants
-Added Beta Western Coat seen in some of the mission thumbnails (PS: The shirt variant for the coat seems to have been deleted by rockstar so this coat will clip a bit at the collar)
Version 3.55
JMRP V3.55
-Added Ch 2 – 6 John’s Saddle named “Scarred Shootist Saddle” (go to trapper)
-Added one of John’s house building/pronghorn outfit named “The Carpenter” (sidenote: to remove hammer holster, remove off handholster in wardrobe)
– Fixed issue with custom outfits not saving and being glitchy in wardrobe
– Fixed Jack’s Bandana and also improved his Outfit
– Improved RDR1 Cover Outfit vest, Thanks to Kinimod for providing base textures
– Fixed wardrobe soft locking when modifying John’s RDR2 Cover Outfit
– Decided to reduce Main file size a bit by removing the RDR1 textures from the streaming folder, if you want to use any of the outfits files in the bonus files, then copy over “JMRP_Streaming_Files” under “Outfit Files” folder to main folder which is “JMRP V3.55”
Version 3.54
JMRP V3.54
– Improved Walton Gang and Elegant suit Outfits (right gloves, better elegant suit vest model and texture), Credit due to Kinimod for providing the base of the elegant vest texture.
– Fixed Arthur Gunslinger coat clipping issues with satchel before aquiring offhand holster
JMRP Optional Files 1.3
– Added no knife sheath and satchel options to have them removed without the need of accessing the wardrobe or through some trainer. Credit due to SgtJoe for his amazing scipts.