Edit brawling styles to your liking to make fights more challenging or more easier to your liking.
Installation:
– Drop the “Change Brawling Attributes” file inside the LML folder.– If you ever want to edit the file just open it as NotePad.
These are the lines you’ll be looking for:
<KeepMovingWhilePathingDistance value=”4.000000″ />
<MaxDistanceMayAdjustPathEndPosition value=”1.500000″ />
<MeleeMovementMBR value=”1.000000″ />
<MeleeBlockingMovementMBR value=”1.000000″ />
<AttackRangeMax value=”3.000000″ />
<AttackConsecuitiveComboInfluence value=”1.000000″ />
<TauntProbability value=”0.900000″ />
<TauntProbabilityQueued value=”0.600000″ />
<ApproachRadius x=”1.550000″ y=”2.200000″ />
<AttackProbabilityToCombo x=”0.600000″ y=”0.850000″ />
<ProbabilityToBeDazed x=”0.300000″ y=”0.100000″ />
<BlockProbability x=”0.050000″ y=”0.350000″ />
<DodgeProbability x=”0.050000″ y=”0.350000″ />
<ParryProbability x=”0.050000″ y=”0.150000″ />
<CounterProbability x=”0.050000″ y=”0.350000″ />
<DisarmProbability x=”1.000000″ y=”1.000000″ />
<SeekModeScanTime x=”500.000000″ y=”3000.000000″ />
<AttackFrequencyWorstFighterInMs x=”500.000000″ y=”2000.000000″ />
<AttackFrequencyBestFighterInMs x=”100.000000″ y=”1500.000000″ />
<TauntFrequencyInMs x=”3000.000000″ y=”5000.000000″ />
<TauntFrequencyQueuedInMs x=”1000.000000″ y=”2500.000000″ />
<BlockLengthInMs x=”1500.000000″ y=”3500.000000″ />
<PlayTauntBeforeAttacking value=”false” />
<CanMeleeInWater value=”false” />
<IgnoreMeleeAvoidance value=”false” />
<AllowDefensiveLeadIn value=”false” />
</Item>
<ApproachRadius x=”1.000000″ y=”2.500000″ />
<AttackProbability x=”0.350000″ y=”0.500000″ />
<ChokeProbability x=”0.400000″ y=”0.600000″ />
<CounterProbability x=”0.050000″ y=”0.350000″ />
<ChokeLengthInMs x=”2000.000000″ y=”5000.000000″ />
<StruggleStageLengthInMs x=”5000.000000″ y=”6000.000000″ />
<StruggleDurationInSec value=”2.500000″ />
<BreakoutFrequencyWorstFighterInMs value=”5000″ />
<BreakoutFrequencyBestFighterInMs value=”3000″ />
<CanGrappleAsAI value=”false” />