No More Idiotic Landings V1.0

No More Idiotic Landings V0.1

Have you ever though why there are some POIs that the player lands on the enemy face and leave the ship just to start killing everyone stealthily, that is non sense I say! so I started to tweak in CK to fix this problem.

Now with vehicles and Jetpacks mods there is no excuse! you need to travel to your destination! no more landing within hostile territory, the Player will land within 500m (What is very close) from the destination, funnily enough the POI that I’m creating the ship lands 800m far from it, but my abilities in CK is not great I kind of know how to change it but I need to study CK a bit more before giving it a try, there is a patch for POI Variations, no way is possible to play Starfield without this mod! actually if you only install the “Patch” you don’t even notice the vanilla POIs since the POI Variation take care of the damn repetition. Let me know if there is any trouble, since it is still in test phase.

Requires: POI Variations – No More Duplicates

Changelog:

Version 0.3: Added more POIs that was lacking in the initial release, check the Changelog for specifics, Let me know if there are any other POI that can be added to the list of non-idiotic landings.

Version 0.2

– Version 0.2: Added Abandoned Mineral Refinery, Abandoned Bionics Lab, Abandoned Griplite Manufacturing Plant (has anyone ever encountered this place while playing? I have been playing 2000+ hours and never found), Abandoned Weapon Station, Deserted Ecliptic Garrison, Abandoned Farm and Abandoned Muybridge Pharmaceuticals Lab. Let me know if there are any other POI that can be added to the list of non-idiotic landings.

Credits:

Felipe Fogaca

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