Gives every difficulty level the highest legendary chance
Tired of doing the difficulty trick before every room to spawn enemies with legendary loot, and then setting it back?
Or maybe you play at Very Hard for the loot but you’re tired of wasting dozens of magazines on one stupidly spongy enemy?
This starting console command makes so that every difficulty level has the same probability of spawning legendary enemies and legendary loot as the Very Hard level, without worrying about changing level before and after doors, or most probably forgetting to do it.
The mod uses the standard value of 2 equal for the Very Hard default (which is double of the Normal difficulty level for reference), but you can also make it higher it if you want.
INSTALLATION:
Put the LegendaryChance.txt file in your game root folder or just download it via Vortex
Add the following line in the StarfieldCustom.ini file (location in C:\Users\[YourUserName]\Documents\My Games\Starfield\StarfieldCustom.ini) under the [General] section:
(somehow the text editor changes the text so I had to put a screenshot of the line)
FURTHER ADVICE:
If you already have other starting console command mods I’d highly suggest you to copy all the lines and paste them in one single file to initialize, since the console tends to ignore consecutive command lines in the ini file.
Since this is a console command mod you need to install Baka Achievement Enabler if you don’t want your game achievements to be disabled.
PS: Sorry for my crappy english and description, this is my first mod ever and I thought the community would like it, so I’ll be very thankful for any constructive criticism.
Credits:
ts77