Fixes a bug that causes enemy ships when boarded in space to be empty of hostiles and captain’s locker being empty. Might also fix bug where ships w/ hostiles landing on planets never open cargo doors.
There is a bug in Starfield as of this writing where after disabling a ship’s engines and trying to dock, the player finds that enemy ships are empty of hostiles and the Captain’s Locker would have no loot. This happens to all hostile ships. This is an attempted fix that seems to work for many but not all users.
Download my txt file (unzip archive) and put it in your game root folder (Starfield folder, where there’s the game exe). Then in game console type “bat Bugfix” and press enter. Do so BEFORE you dock with a ship (not just before entering, but before docking). This bug might reoccur because the root cause isn’t fixed as this just resets the relevant quests to make things work again so you probably would need to run this txt file every so often. I *think* this bug is caused by Starborn ships landing, and they don’t have to fully land for bug to occur neither do you even have to be near it.
This bug seems to have very good correlation with 1-2 other issues: Ships landing on planets but the cargo bay never opening, and being able to enter non-player Starborn ships. I can’t confirm the Starborn problem is fixed but in my experience the cargo bay doors do open now for non-Starborn landed ships when they should. I’ve been told that cargo bay doors never opening can actually break (some) quests, though I’ve never done those quests myself. AFAIK some ships actually don’t open cargo bay doors when landing, but some do and this is normal behavior. So it’s possible the bug gets fixed but your first encounter with a ship has no cargo bay doors opening.
I hope this fixes this terrible game breaking bug for you. I haven’t encountered any bugs from this workaround yet but you can always make a new save just in case.
Credits:
BoredErica