Denizens Legendary Crafting V1.0.1

Denizens Legendary Crafting V1.0.1

A quality of life mod that allows you to craft rare, epic, and legendary weapon and armour mods at workbenches. Undertake new research to unlock craftable vanilla weapon and armour legendary effects. This one is for the purists, so the base effect restrictions on spacesuits, helmets, and backpacks have been applied.

This mod is for players who have found the best-looking legendary armour or gun but it has legendary effects that don’t suit your playstyle. It’s for players who are happy with the original game balance, but would like the convenience of changing legendary effects without save-scumming and in a lore-friendly way.

Core Features

Weapon Mods
New research to unlock new recipes at the Weapon Workbench:

Rare Weapon Mods – unlocks crafting of rare mods for Rare, Epic, or Legendary Weapons. Requires Weapon Engineering 2 and Special Projects 2.
Epic Weapon Mods – unlocks crafting of epic mods for Epic or Legendary Weapons. Requires Weapon Engineering 3 and Special Projects 3.
Legendary Weapon Mods – unlocks crafting of legendary mods for Legendary Weapons. Requires Weapon Engineering 4 and Special Projects 4.

Weapon rarity cannot be upgraded, so you can only craft these mods for rare or higher rarity weapons.

Armour Mods
New research to unlock new recipes at the Spacesuit Workbench:

Rare Spacesuit Mods – unlocks crafting of rare mods for Rare, Epic, or Legendary Spacesuits, Helmets, and Backpacks. Requires Spacesuit Engineering 2 and Special Projects 2. These mods are unlocked: Ablative, Anti-Ballistic, Beast Hunter, Boltering, Chameleon, Combat Verteran, Sturdy, Technician
Epic Spacesuit Mods – unlocks crafting of epic mods for Epic or Legendary Spacesuits. Requires Spacesuit Engineering 3 and Special Projects 3. These mods are unlocked: Acrobat, Antiseptic, Auto-medic, Galvanised, Leadlined, Liquid Cooled, Resource Hauler, Weapon Holsters
Legendary Spacesuit Mods – unlocks crafting of legendary mods for Legendary Spacesuits. Requires Spacesuit Engineering 4 and Special Projects 4. These mods are unlocked: Mechanized, Mirrored, Peacemaker, Reactive, Repulsing, Sentinel

Rare Helmet Mods – unlocks crafting of rare mods for Rare, Epic, or Legendary Helmets. Requires Spacesuit Engineering 2 and Special Projects 2. These mods are unlocked: O2 Boosted, O2 Filter
Epic Helmet Mods – unlocks crafting of epic mods for Epic or Legendary Helmets. Requires Spacesuit Engineering 3 and Special Projects 3. These mods are unlocked: Analyzer, Hacker
Legendary Helmet Mods – unlocks crafting of legendary mods for Legendary Helmets. Requires Spacesuit Engineering 4 and Special Projects 4. These mods are unlocked: Headhunter, Sensor Chip

Rare Backpack Mods – unlocks crafting of rare mods for Rare, Epic, or Legendary Backbacks (there are currently no rare backback-only mods in vanilla Starfield, this research is cheaper than the others and is a placeholder). Requires Spacesuit Engineering 2 and Special Projects 2.
Epic Backpack Mods – unlocks crafting of epic mods for Epic or Legendary Backpacks. Requires Spacesuit Engineering 3 and Special Projects 3. These mods are unlocked: Fastened
Legendary Backpack Mods – unlocks crafting of legendary mods for Legendary Backpacks. Requires Spacesuit Engineering 4 and Special Projects 4. These mods are unlocked: Armor-Plated, Assisted Carry

Armour rarity cannot be upgraded, so you can only craft these mods for rare or higher rarity armour.

Installation
Vortex
Simply download using Vortex, activate, and deploy as per the Vortex readme.
Ensure that Plugins.txt Enabler is installed.

Manual (not recommended)
Download and unzip into the Starfield \Data folder.
Write the names of the downloaded esm files in the plugins.txt file e.g.
*DenizensCraftingBase.esm
*DenizensLegendaryCraftingArmour.esm
*DenizensLegendaryCraftingWeapons.esm

Compatibility
The weapon and armour crafting have been separated out into different esm files to try to imrove compatibility with other mods.

The weapon crafting should be compatible with any mod that changes the vanilla weapon rare, epic, and legendary effects – but it will not automatically add new effects. Conflicts may arise with other mods that add recipes to the Weapon Workbench or that change the legendary attach point keywords.

The armour crafting will be incompatible with any other mod that changes the vanilla rare, epic, and legendary armour effects because the Object Modifications were changed in order to apply the effect type restrictions. Conflicts may arise with other mods that add recipes to the Spacesuit Workbench or that change the legendary attach point keywords.

It is known that Legendary Effect Overhaul (LEO) is incompatible with this mod. A compatibility patch may resolve conflicts but there will be recipe groups from each of our mods that both add legendary effects to items.

Credits:

Denizen

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