Classic 1701 Enterprise V2.0

Classic 1701 Enterprise

Hello and thank you for checking out my mod. Please be patient if there are any issues and if you find anything wrong with the mod please let me know. I will try to fix it. Below are the details of the mod.

Changelog:
v20.
I. I found a much better model to use off Sketchfab from MekaRamen that has replaced the old model. https://sketchfab.com/3d-models/ncc-1701-uss-enterprise-12aba97c8ace4d949af6751444771e47
II. It comes with it’s own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, and the Enterprise has shielded cargo built in.
III. The landing bay and docker are inivisible and that is intended.
IV. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.
V. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.
VI. This ship now comes pre-built through integration with the Ship Vendor Framework mod and can be purchased at the New Atlantis vendor.

V1.1
I. It comes with it’s own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, and the Enterprise has shielded cargo built in.
II. The landing bay and docker are inivisible and that is intended.
III. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.
IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.
V. This ship now comes pre-built through integration with the Ship Vendor Framework mod and can be purchased at the New Atlantis vendor.
VI. Special thanks goes out to the people who helped make this possible and beta tested the mod.
A. Thanks to riker446 for the original model and textures.
B. Thanks to electionis007 for the invisible nif files, without these I would not have been able to make the invisible landing bay or docker.

V1.0
I. It comes with it’s own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, and the Enterprise has shielded cargo built in.
II. The landing bay and docker are inivisible and that is intended.
III. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.
IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.
V. This ship also comes pre-built through integration with the Multiversal Shipyard mod.

Requires:
Address Library for SFSE Plugins – This is needed for the plugin to work.
All In One Ship Upgrades – This is for the ship size limit, and the 3rd person flight camera adjustment.
Ship Builder Tolerance Tweaks – This is so the pieces can be put inside the Enterprise’s fuselage.

Credits:

MichaelOliver

Share mod:

Leave a Reply

Your email address will not be published. Required fields are marked *