Graf’s Habs – Nova Galactic 1x1s V2.4

Graf's Habs - Nova Galactic 1x1s V1.0

This mod adds 11 new Nova Galactic 1×1 habs to the shipbuilding menu, each meticulously crafted to give your vessel cozy and compact functionality. Whether you’re building a viciously efficient tiny ship or a luxurious flagship, these new habs offer flexibility for every part of your journey.

New Habs Added:
All-in-One – A compact multi-purpose hab, perfect for tiny ships or multifunctional spaces. Includes a mission board console and a nav/dining table with cove seating.
Battle Stations – A dedicated area to conduct strategic planning and control current operations. Includes a mission board console and a nav table.
Brig/Armory – Store prisoners, weapons, and gear in a secure, functional space. Useful Brigs/Non-Lethal Framework patch available.
Captain’s Quarters – A stylish, private retreat for your captain, complete with all the luxuries of command. Includes a custom double bed, unlimited storage safe, nav terminal, and (static) stocked bar.
Crew Quarters – Berth space for your crew, optimized for rest, comfort, and hygiene.
Engineering – A dedicated area for ship maintenance, systems management, and engineering needs. Includes a built-in industrial workstation.
Gym – Keep your crew in top shape with a fully-equipped workout space.
Infirmary – Medical bay for surgery and crew healthcare, equipped with medical beds, a research terminal, and a pharma workstation. Compatible with Functional Infirmaries.
Living Quarters – A comfortable common area for your crew, designed for group recreation and relaxation.
Mess Hall – A dining area for your crew to gather, eat, and socialize. Includes a complete cooking bench.
Workshop – A place for crafting, repairing, and assembling equipment for your journey. All workbenches included, plus a research and nav terminals. Also works well as an All-in-One given its bunk, lav, and galley.

Custom Hab Parts:
Custom 2-piece fore/aft corners and end pieces make better use of space that is mostly wasted in vanilla habs. These modular pieces make space for galleys, lavs, coves, bunks, and walls in the corners that don’t get zapped when you connect a hatch.
I’ve also created a deep single-width cove piece for the fore, aft, port, and starboard bulkheads that offers more space when there’s no hatch there. This piece and the modular corners make these habs feel spacious even though they’re still 1x1s.

Static Decorations:
Now that miscellaneous clutter no longer respawns, vanilla ship habs can feel bland and bare. This mod overcomes that by converting various MISC, MSTT, and ALCH items into STAT or instanced static PKINs so they appear in these habs.

Door Placement and Place Doors Yourself (PDY) Compatibility:
In the base mod, I’ve disabled the aft door on six habs (Battle Stations, Captain’s Quarters, Crew Quarters, Gym, Living Quarters, Mess Hall) to protect important objects like the captain’s bed and to help you avoid having a maze of auto-placed doors in your ship. These work best when you place them to port and starboard of a central corridor of other habs.
If you want more control, I recommend you install PDY (https://www.nexusmods.com/starfield/mods/6601) and the PDY patch I’ve posted in Optional Files. It allows you to place doors anywhere you choose.

Useful Brigs (UB) & Non-Lethal Framework (NLF) Compatibility:
Under Optional Files, I’ve posted a patch making the Brig/Armory hab compatible with Useful Brigs and Non-Lethal Framework.

Installation:
Download and install the base mod and any desired patches with your mod manager.
If you’re using the optional patches, make sure GrafsHabs-Nova1x1.esm is loading after (lower in your load order than) PDY, UB, and NLF, and that the patches load after that. Just drag them down if they’re not. If you have everything installed, your load order should look like this:
- PlaceDoorsYourself.esm
- Useful Brigs.esm
- Non-Lethal Framework.esm
- GrafsHabs-Nova1x1.esm
- GrafsHabs-Nova1x1-PDYPatch.esm
- GrafsHabs-Nova1x1-UBPatch.esm
In the shipbuilding menu, access the new habs from the vanilla HABS > Nova Galactic 1×1 menu. I’ve injected them there to avoid creating unnecessary new menus.

Changelog:

Version 2.4

Fixes a bug that could prevent the player and crew from using ladders.

Version 2.3

Fixes a display bug with the starboard weapon rack in the Brig/Armory.
Removes mannequins from the Brig/Armory display cases, allowing the player to place mannequins via the decorator panel.
Adjusts fore/aft PDY shutters to be closeable.
Links a floating basket lid to the aft wall in Crew Quarters B.

Version 2.2

Fixes a bug causing a missing endsock on the Crew Quarters B when connected fore-aft.

Version 2.1

Fixes a bug that could prevent the player and crew from using ladders.
Replaces non-shadow area lights causing washed out lighting effects.
Disables the aft entrance to the Computer Core as originally intended for the main file.

Version 2.0

Adds 5 new habs: Cargo Hall, Computer Core, Crew Quarters B, Ready Room, and Science Lab.
Revises Captain’s Quarters decor to differentiate A and B variants. Moves captain’s beds slightly to unblock NPC entry/exit points.
Adds bounty clearance functions to the console computers in the Battle Stations and Computer Core habs.
Adds occlusion sheathing around the interiors of all habs. Updates lighting in all habs to compensate.
Makes aesthetic changes to some floors and rugs, including adding previously omitted grunge decals.
Adds 1 crew slot each to the Computer Core, Infirmary, and Science Lab; reduces Battle Stations crew slots from 4 to 3.
Re-alphabetizes the build menu with new ShipModuleVariant values (uses odd numbers 31 to 65).
Replaces respawning weapon racks, weapon and ammo cases, mannequins, and other containers with non-respawning variants.
Prioritizes port-starboard door placement (via SpaceshipModuleSnapPreferred keyword) in most cases. All-in-One, Engineering, Ready Room, and Workshop also prioritize fore-aft to facilitate using these habs in a central corridor.

Version 1.5.1
(PDY Patch) Re-fixes a bug with placing an aft door on the Living Quarters.

Version 1.5
Adds an empty hab to the build menu.
Adds a rotated Captain’s Quarters B hab with all hatches functional.
Fixes a bug that could cause empty mission boards. Still not solved for the Crimson Fleet board.
(PDY Patch) Fixes a bug in PDY fore-aft shutter doors that could result in missing floors/walls. Only fixed for habs in this mod.

Version 1.4
Fixes Brig/Armory desktop items whose floor/ceiling links were broken by v1.2.
(PDY Patch) Fixes a bug that prevented placing an aft door on the Living Quarters.
(UB Patch) Adds a missing Persistent flag.

Version 1.2
Switches Mess Hall fridge and shelf positions to stop fridge doors clipping the wall.
Dims the central lighting in all habs to better match vanilla Nova aesthetics.
Fixes two bugged weapon racks and other small issues in the Brig/Armory.
Fixes the Living Quarters aft wall not zapping properly when a door is placed.

Version 1.1
Fixes Workshop hab floor and ceiling plugs not zapping properly when a ladder is placed.
Fixes Shipbuilder menu conflict with Empty 1×1 Habs

Credits:

GrafPanzer

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