Use a remote control device to order your ship to take off, land, or toggle gravity.
How to use
When first loading a save with this mod, a remote control “weapon” will be added to the player’s inventory. Just like any other weapon, it can be set as a favorite or bound to a hotkey.
When equipped, the remote control will automatically perform a location-appropriate action on the player’s home ship, then unequip itself:
If ship is landed: Take off
Works when used inside or outside the ship.
Allows watching through the cockpit or windows as the ship takes off.
If ship is in orbit and player is on the ground: Land
If used within 200m of a (medium or large) landing pad or landing area, the ship will land there.
Otherwise, the ship will check the player’s position to see if there is a 60m x 60m relatively flat and level area for it to land on. Tolerance for flatness is 2 meters.
An activity quest will point out where the ship will land.
Larger ships may still clip into terrain or objects after landing.
If ship is in orbit and player is on board: Toggle gravity
Enables or disables gravity of ship interior.
It takes about one second to shut down or restart the Grav Drive.
The ship will make a clanging sound when its internal gravity changes.
The ship cannot be piloted while gravity is off.
Compatibility
Fundamental changes were made to the structure of this mod in order to simplify it. This means that this mod is:
Not compatible with saves created with the original Summoning of Ship
Not compatible with mods dependent on the original Summoning of Ship
This mod does not edit any vanilla assets, content, or scripts. This means that this mod is:
Compatible with mods that edit ship assets
Compatible with mods that change ship modules
Compatible with mods that change ship controls
Requires:
Plugins.txt Enabler
Summoning of Ship – Ship Remote Control – Land – Take off – Set gravity – Original Mod – Not compatible with this version
Credits:
wankingSkeever and Lord Nyriox